Would people like to see pilot only upgrades???

By Archangelspiv, in X-Wing

Hey Everyone,

I was unsure how to best explain my idea in the title so here goes.

I was thinking on my drive to work the other day about X Wing and the game in general. I thought about pilot specific upgrades. IE either a modification or title that can be only taken by a specific pilot. So you could have Wedges X Wing for example that could represent changes that an ace like Wedge make to their fighter to make it better and unique. It could make some of the older ships come back into play and could add a bit of flavour maybe.

Not sure, but I am just spit balling, let me know if it should die in fire or it could be a good idea.

Have a good one!

Arch

Eh, honestly I don't think this idea is a particularly good one. If they want individual pilots to see more play, they tend to make an upgrade that still works for everyone but just works better with a specific pilot ability. You don't have much capacity for resurrection by going through the trouble to make an upgrade that works for one specific pilot and only that pilot.

It could certainly bring some pilots back which are almost never used. Problem might be that

a) they use up ideas faster (if not repeating the same idea later on a new published ship or another unique pilot, but too much repetition might make the game boring at least to a part of the mass of potential buyers)

b) you pay more for this particular card as it has only one appliance (might prevent some from buying)

c) design space closing even faster, implementing new concepts gets even more messy as it already is, when you have unique pilots with one more level of their specific unique upgrades on top

Personally, I want a "Rogue Leader" title that is restricted to certain pilots. Or maybe make it PS8+ and x-wing only? That's about the only time I'd do a specific restriction like that though.

Edit: Corran also needs a re-release in an X-wing with +1 PS though IMO so I'd take a specific upgrade for him too representing his CorSec X-Wing or something. ;)

Edited by TitaniumChopstick

cards that are restricted to only a specific ship I think are as restrictive as things need to be. It would feel really weird if I had a card in my collection that could literally only be used on one of hundreds of available pilots. Better off just staying away from it.

cards that are restricted to only a specific ship I think are as restrictive as things need to be. It would feel really weird if I had a card in my collection that could literally only be used on one of hundreds of available pilots. Better off just staying away from it.

cards that are restricted to only a specific ship I think are as restrictive as things need to be. It would feel really weird if I had a card in my collection that could literally only be used on one of hundreds of available pilots. Better off just staying away from it.

Better than cards in my collection that will never have a use regardless of pilots *cough* R3 Astro *cough* saboteur *cough*.

Whoa now, don't be knocking on Saboteur anymore. With stupid Kylo Ren existing, why not plop Saboteur on a ship and just keep flipping Blinded Pilot on their main threat. Stupid stupid NPE decision by FFG.

As for the actual idea, it's unlikely to ever happen. The closest you'll find are the titles and mods that require a PS minimum. How silly would it be if Jax was the only one that could equip RGP, or Poe the only one that could take B1 (haha, like anyone else every flies an X wing)... You get my point though.

Plus, further restricting options is never a good idea imo.

Not to beat a dead horse or anything, but I generally steer clear of upgrades which are only applicable in certain situations. Something like +1 against Orcs never really catches my eye because it's useless if I'm not fighting Orcs. Likewise, if I see a repainted X-wing with a card that is only good for Wedge, Luke, or whoever I might buy it if I really like the repainted model but certainly not for the card. New cards that happen to breath some life into older released ships though is something I'm all for.

cards that are restricted to only a specific ship I think are as restrictive as things need to be. It would feel really weird if I had a card in my collection that could literally only be used on one of hundreds of available pilots. Better off just staying away from it.

Better than cards in my collection that will never have a use regardless of pilots *cough* R3 Astro *cough* saboteur *cough*.

Whoa now, don't be knocking on Saboteur anymore. With stupid Kylo Ren existing, why not plop Saboteur on a ship and just keep flipping Blinded Pilot on their main threat. Stupid stupid NPE decision by FFG.

As for the actual idea, it's unlikely to ever happen. The closest you'll find are the titles and mods that require a PS minimum. How silly would it be if Jax was the only one that could equip RGP, or Poe the only one that could take B1 (haha, like anyone else every flies an X wing)... You get my point though.

Plus, further restricting options is never a good idea imo.

Because it's only going to work 50% of the time and you're far better off actually getting damage through by modifying your attack dice, or stopping damage getting through by modifying your defence dice..

cards that are restricted to only a specific ship I think are as restrictive as things need to be. It would feel really weird if I had a card in my collection that could literally only be used on one of hundreds of available pilots. Better off just staying away from it.

Better than cards in my collection that will never have a use regardless of pilots *cough* R3 Astro *cough* saboteur *cough*.

Whoa now, don't be knocking on Saboteur anymore. With stupid Kylo Ren existing, why not plop Saboteur on a ship and just keep flipping Blinded Pilot on their main threat. Stupid stupid NPE decision by FFG.

As for the actual idea, it's unlikely to ever happen. The closest you'll find are the titles and mods that require a PS minimum. How silly would it be if Jax was the only one that could equip RGP, or Poe the only one that could take B1 (haha, like anyone else every flies an X wing)... You get my point though.

Plus, further restricting options is never a good idea imo.

Because it's only going to work 50% of the time and you're far better off actually getting damage through by modifying your attack dice, or stopping damage getting through by modifying your defence dice..

That's where Palp comes into play. Who needs him on defense when your opponent can't even shoot on offense.

cards that are restricted to only a specific ship I think are as restrictive as things need to be. It would feel really weird if I had a card in my collection that could literally only be used on one of hundreds of available pilots. Better off just staying away from it.

Better than cards in my collection that will never have a use regardless of pilots *cough* R3 Astro *cough* saboteur *cough*.

Whoa now, don't be knocking on Saboteur anymore. With stupid Kylo Ren existing, why not plop Saboteur on a ship and just keep flipping Blinded Pilot on their main threat. Stupid stupid NPE decision by FFG.

As for the actual idea, it's unlikely to ever happen. The closest you'll find are the titles and mods that require a PS minimum. How silly would it be if Jax was the only one that could equip RGP, or Poe the only one that could take B1 (haha, like anyone else every flies an X wing)... You get my point though.

Plus, further restricting options is never a good idea imo.

Because it's only going to work 50% of the time and you're far better off actually getting damage through by modifying your attack dice, or stopping damage getting through by modifying your defence dice..

That's where Palp comes into play. Who needs him on defense when your opponent can't even shoot on offense.

Your opponent will have more than one ship.

Just to remind you.

And if you're bringing Palp and Ren, AND a Saboteur, that means you've at the very least got a palpshuttle and another ship with crew (a bomber shuttle maybe?), as well as something that can *actually land those crits*, and if it's the former, great, you've brought two fairly fragile ships that the rest of their list can chase down and/or block, and not only that but you've spent a minimum of 13 points and 4 crew slots to take a single ship out of the equation (actually, of course, a minimum of 29 for the palpshuttle and 21 for the bomber shuttle which is the cheapest way to field all 3, so literaly 1/2 of your list), in exchange for using up Palp half the time to do it. And that all assumes you actually get that crit through. And that your opponent didn't draw those Blinded Pilots on another ship before you had the chance to give them to him. Or bump you so you can't use Kylo or Saboteur. Or stress you to the same effect. Etc etc etc. And to be honest, when you're spending a minimum of 1/2 of your list, more or less... it probably SHOULD invalidate a good chunk of your opponent's list, one way or another, otherwise it was really not a good way to spend points.

Ren's good, I grant you, but he's not going to break the game. When something requires this many moving parts and this many slow, fragile, easy-to-kill ships...

You go right ahead.

Seriously, what's the list you actually plan to run that has those three upgrades in it? I'm genuinely interested to know.

E: half, not 2/3. Apparently it's late and I can't maths.

Edited by thespaceinvader

Rear Admiral Chiraneau (46)
Veteran Instincts (1)
Emperor Palpatine (8)
Kylo Ren (3)

"Whisper" (32)
Veteran Instincts (1)
Fire-Control System (2)
Saboteur (2)
Advanced Cloaking Device (4)

Haven't given it a ton of thought, but you could easily go with RAC w/ VI, Palp, Kylo, Dauntless and a Scimitar w/ Saboteur + SO for 80 points, so you'd have 20 points left over - perhaps either Zeta Leader or a TIE Striker.

Alternatively, you can take Kylo in his shuttle with Palp, and then the same bomber escort, leaving you 38 points for upgrades. Sure, you can't choose like that, but often the highest pilot skill is also the one you'd be choosing anyways. And if they elect not to shoot at Kylo, then Palp is protected even longer!

Rear Admiral Chiraneau (46)

Veteran Instincts (1)

Emperor Palpatine (8)

Kylo Ren (3)

"Whisper" (32)

Veteran Instincts (1)

Fire-Control System (2)

Saboteur (2)

Advanced Cloaking Device (4)

That... sounds really dangerous!

Haven't given it a ton of thought, but you could easily go with RAC w/ VI, Palp, Kylo, Dauntless and a Scimitar w/ Saboteur + SO for 80 points, so you'd have 20 points left over - perhaps either Zeta Leader or a TIE Striker.

Alternatively, you can take Kylo in his shuttle with Palp, and then the same bomber escort, leaving you 38 points for upgrades. Sure, you can't choose like that, but often the highest pilot skill is also the one you'd be choosing anyways. And if they elect not to shoot at Kylo, then Palp is protected even longer!

I think the pilot is much scarier than the crew, personally. It really messes with targetting priority.

Don't get me wrong, I don't think either is bad. But I also don't think they're game-breakingly OP at all. Annoying, possibly NPE, yeah. OP? Probably not.

I'd almost always prefer more title cards of general use or just more modification cards. Both give more options to multiple ships rather than providing a single ship a benefit.

we have pilot only upgrades

i.e, the pilots

Personally, I want a "Rogue Leader" title that is restricted to certain pilots. Or maybe make it PS8+ and x-wing only? That's about the only time I'd do a specific restriction like that though.

Edit: Corran also needs a re-release in an X-wing with +1 PS though IMO so I'd take a specific upgrade for him too representing his CorSec X-Wing or something. ;)

Yeah, but Wedge, Vader, Han, Dengar and Soontir need such an +1 PS upgrade too. :P

Edited by SEApocalypse

I don't mind "PS8+ only" or similar, or "X-wing Only", but "Soontir Fel Only" is.....probably not ideal.

The problem is, that unless they are 'slot-free' upgrades, they will either be 'worth it' and hence an auto-include, or not, and never used - essentially reducing the options for taking that pilot.

Right now, there are several variations you could feasibly use on Poe Dameron (VI, Lone Wolf, Push The Limit - with BB-8 - and so on). If there was an elite pilot talent called "Best Pilot In The Resistance" that was better than anything you could take....

Something like this has popped up before, in D&D Attack wing. In that case, you did get upgrades which were tied to a specific character - like Devotrix of Tiamat, which could only be equipped by Eshaedra, the named blue dragon (turning her into a freakin' sniper with her breath attack). However, in that game, there is only one named version of each dragon, which has a massive number of extra 'slots' compared to the generic.... so the hero-specific upgrades are auto-includes (barring running out of points), but essentially go in slots that only that hero has.

Considering Pilots tend to not leave their ship with some exceptions (Hera being one of them) I don't think that would be a good idea. To be fair I think Conditions fit that pilot restricted upgrade better.

cards that are restricted to only a specific ship I think are as restrictive as things need to be. It would feel really weird if I had a card in my collection that could literally only be used on one of hundreds of available pilots. Better off just staying away from it.

This is my feeling as well.

I already have hundreds of upgrade cards, adding some that are only eligible for a single pilot would just further inflate the card count and partition off design ideas that could be better spread across multiple beneficiaries.

Specific Title cards and (sometimes) the Pilot ability already represent the customisation of a ship and/or its synergy with the pilot.

- - - - -

Oh...

...one exception! - I would not object to some dedicated upgrade card for poor ol' Fel's Wrath.

either a modification or title that can be only taken by a specific pilot.

I'd love it.

W3rNERQ.jpg