FFG has done a fair job with the first set of star wars destiny but I think there is room for improvement.
Players can end up with collections that are not playable or tradable after buying nearly a box of boosters Because players want to trade characters for characters and upgrades for upgrades. If you draw a disproportionate amount of either you are stuck in a bad spot.
This thread is about alternate collectibility formats that will give players more playable and tradable collections. It is not an argument against colectability. If you can't figure that out please don't post.
One potential solve for this problem is to expand each booster pack to include more dice and guarantee one character per pack. This would allow FFG to control the ratio of character and non character dice players receive. Each pack would be more expensive but they would feel way more substantial and you would have a 50/50 chance of pulling a legendary!
Another potential solve would be to put out smaller booster boxes with a guaranteed ratio of characters. A $33 dollar box with 12 packs and guaranteed two legendary and 4 characters would be a great thing!