Just picked up my two starters and around 20 packs. I am so hyped for this game. Something much easier to get people playing over my Imperial Assault OP. Especially playing tournament play.
But
I remember Dicemaster's launch and the first round of tournaments in my haunts that sent groups tumbiling from 25 players to 5 in one shop and 15 to 2 at the other. Im reading the forums and can't tell if the same problem is looming. Those groups fell out because if you weren't running a pair of cards that were both from the highest rarity tier(and commanded large secondary market $), you weren't going to win. Many players got fed up with always losing due to not having access to two cards, and left the game all together.
Now Im an MTG player since the 90s, so I know there are always going to be top tier cards, but theres a big difference between having a fair number of cards at an equal power level vs a few cards that must be in every deck to be viable. This game tickles me in all the right places and I havent enjoyed one as much since the WoW TCG, but that game also had similar issues(Tuskar Kite, Adam Eternia) that need future releases to rectify and caused player shedding
What Im trying to see if you guys who've played a bit more than me have seen anything. I don't want to get my players super excited and then have the same thing happen.
What have you guys seen? Can I get my groups on board or should I wait to get them all excited until the first results start coming in?