38 minutes ago, Richardbuxton said:Hey Tramp, earning Conflict is not giving into the dark side. It's the Morality roll at the end of each session that represents you resisting the lure of darkness. You have a view on Conflict that a lot of new players to this system have and I will refuse to judge you on that. It's a very hard lesson to unlearn and until you dig deeply into the Mechanics of Conflict through play it's actually rather hard to visualise.
From a meta standpoint a D10 has an average roll of 5.5, if you earn less than that each session then your character is probably a really good person. If they earn around that amount or slightly higher then they are kinda neutral. If they consistently exceeded roughly 7 then those people will fall. Now it is possible to fall very quickly, a few selfish murders and you're on your way, but it's also intentionally hard to not gain a single point.
if you look at most Force Powers they have a sweet spot of around 4 Force Points to activate a complex power. FR3 is highly likely to roll 4 Force Points, but a DS point is likely. So you have to make a decision about how effective the power is going to be.
2 minutes ago, Richardbuxton said:I still didn't see you @Tramp Graphics actually respond to my large polite post about the D10 roll actually representing you character giving into the dark side. Did you have an opinion on that or not?
Actually, I think I touched upon it briefly, but probably had more posts to respond to. I understand the Conflict and Morality rules pretty well actually. While I may not have had a chance to actually play the game yet, I've had the book for over a year now, and have gone over the rules cover to cover multiple times in order to get a decent understanding of how they work. The very fact that it is very difficult to not use DSPs and to try to not get any Conflict, by always choosing the right option is what makes it a challenge. The whole point of the Conflict system, as I read it is not so much, that accepting a little Conflict helps in going up in morality, but rather, the less Conflict you earn when confronted by a situation where Conflict is possible , the greater your chance of going up in Morality.
This also covers the use of Dark Side Force Points. The whole reason why there are more sides with DSPs on a given Force Die is to show the temptation of the "quick and easy path" that is the Dark Side, but the Light Side, (with the often greater number of pips per side on the die) is stronger but more difficult, and as a character , Korath chooses the more difficult path of the Light Side. This is a character, under both WEG and D20 OCRB/RCRB, who never earned a single Dark Side Point . This is also why I said in the beginning when this little side track got started, that he would almost never use a Dark Side Force Point. And with a Force Rating of 3, he has a far greater chance of rolling 4 Light Side Force Points anyway, much more likely than rolling all Dark Side Force Points.