How good is Vader arquitens going to be I wonder. .. I'm thinking light cruiser,ea, io. ..that right there is 71 points. .. cf gives 5 rerollable reds... not sure how good that is. .. I also miss gunnery teams here. .. double arc adding a red is not appealing. .. so maybe light cruiser, spinal, io... I dunno. And how many of these we want in our list. .. probably just 2... plus a guneryteams spinal vsd or something plus flotilla with mixed bomber wing. .. should be fairly decent. .. limitations of red dice are real though. .. evades. .. mothma evades!!! Variance even with reroll ... is this truly the Vader ship?!?
Have to put it on table to see
The inability to take Gunnery Teams has me leaning towards Slaved Turrets for the Arq over EA. It's forward and rear are weak enough that you only lose one die at worst. They are the long range fire support the Imps just haven't had.
What about DTT?
That's a nice discount smitty... might miss having black aa... but maybe not too much. .. I think slaved may be the key here. ..
Dtt are also am option for upping damage. .. though I am looking to up the number of dice, in order to mitigate evades