Tector-class a given, for Imperials to get 'Fleet Command' upgrades?

By xanderf, in Star Wars: Armada

Guess I was sort of expecting some kind of unrevealed card in the ARRrrggghkittens! announcement that would provide Fleet Command upgrades for the Empire in that expansion...turns out, didn't happen.

So at the moment, only Rebels can have Fleet Commands at all. This seems odd! (Especially since at least one of them seems to feature an Imperial fleet)

Obviously, some Imperial ship will need to arrive that has that upgrade slot, or some upgrade with the ability to ADD that slot.

Candidates:

  • Super Star Destroyer (see super-long thread on that) - IMHO, unlikely, as IF it arrives, it will surely bring a new game scale and battle point target that isn't regular-tournament-ready.
  • Resurgent-class Star Destroyer. IMHO, also unlikely, as you start to run into the same problems as the SSD - the Finalizer was, canonically, 'twice as long as an Imperial Star Destroyer'. IE. - massive, again. Also, FFG hasn't touched a thing from the new movies in this game, yet.
  • Tector-class Star Destroyer. This seems the most likely option for an Imperial 'command' ship, then, only...is it really different enough from the ISD to get its own release? I suppose we only got enough of a view of it to know it is a different ship class (just the bottom)...maybe FFG combines that bottom with the ISD-I bridge, spinal guns, and primary engine variations to have a ship that ends up looking nuanced quite differently??
  • Another release of an Imperial Star Destroyer. I guess this one is possible, and certainly, it's about the only Imperial ship you SEE on-screen nearly all the time. But...would FFG really test retailers' patience with two SKUs for the same ship??

Or an officer, perhaps, on another ship. Or an offensive or defensive retrofit. There's a lot of possible options for ways to give it to the Imperials if they ever decide to do so.

Currently Rebels can't take Experimental Retrofits at all, either, so it's not like one-side-only upgrades are unprecedented.

I'd rather see a title for the ISD that grants a Fleet Command slot.

Currently Rebels can't take Experimental Retrofits at all, either, so it's not like one-side-only upgrades are unprecedented.

Well, ya gotta admit - the 'experimental retrofit' is a bit of a corner case, there. After all, there is an will only be one ship that ever gets it...

The idea of a 'command ship', though, is certainly something you'd expect all fleets to have access to.

Edited by xanderf

At GenCon th designer said that the Fleet Commands for the Rebels were meant to balance out the Imperial Experimental Retrifits.

So, I doubt the Imps will see Fleet Commands unless there is something to balance it for the Rebels.

It may not seem "realistic", but the limitations help keep the factions distinct. And allows for some better design options.

After all, there is an will only be one ship that ever gets it...

Considering the Immobilizer class cruiser is Canon in Tarkin, too........ That's a bit of a stretch call to make - and I think, a wrong one.

I would have been floored had there been something in the Arquitens to give the Imperials Fleet Command. And then what would it add? Oh, Rebels get this cool upgrade to give them an edge in some situations, and then its completely mitigated because Imperials can do the same thing! That makes it a completely pointless wave for Rebels.

I also don't agree with your assessment that its a given that the Imperials will get it. I would say nothing is a given for the game. They have to keep the game balanced, otherwise its no fun, or you're playing one side exclusively.

That all being said, I wouldn't be surprised if the Imperial side to get the Fleet Command upgrade at some point, but I wouldn't expect it until at least Wave 7.

The big difference between the Rebels and the Imperials is that Rebels have no problem assign command to a smaller ship. For the Imps it is unthinkable to make a command ship of anything smaller than an ISD. It just doesn't make sense.

It would really surprise me if they did a Tector. As far as I know, the Tector was a filming error in Return of the Jedi, which - I imagine - Disney wouldn't actually want FFG to acknowledge. But, who knows. I guess they let Jason Fry get away with recanonizing it in The Levers of Power.

Personally, I would be happier with the Pride of Tarlandia. It would be a bigger model than an ISD, but perhaps they could still put it on a Large base. Since the supposed size of the ship is fuzzy (2,000m-5,000m), they have some leeway.

I know that - at this point in time - Fleet Command is the Rebel recompense for Experimental Retrofits, as Shmitty said. But, yeah, that is simply too unsatisfying. I think they could come up with yet another type of upgrade, which could be Rebels only. If I were in the design shop at FFG, I might suggest something which captures the Rebels' clandestine nature. Of course, they already have Slicer Tools (which the Empire can also get, if they go and buy a GR-75 expansion), which fits that notion.

I don't really know the answer, but for the Empire to not get Fleet Command just seems wrong.

. Of course, they already have Slicer Tools (which the Empire can also get, if they go and buy a GR-75 expansion), which fits that notion.

Other way around.

Slicer Tools is in the Gozanti.... Not the GR75... Which makes it an Empire Upgrade, not a Cheeky rebel one.

Repair Crews were the Rebel Only one in that set.

. Of course, they already have Slicer Tools (which the Empire can also get, if they go and buy a GR-75 expansion), which fits that notion.

Other way around.

Slicer Tools is in the Gozanti.... Not the GR75... Which makes it an Empire Upgrade, not a Cheeky rebel one.

Repair Crews were the Rebel Only one in that set.

Oh, is it...?

Hm, right you are.

I think I need more coffee.

Yep, sorry.

Only know because I havn't been able to try Slicers yet, and I just picked up my second GR75 the other week as well...

(Also, Still can't like, still at limit).

I don't really know the answer, but for the Empire to not get Fleet Command just seems wrong.

The way I see it, any upgrade with the exclamation marks in the title is unfit to be used by Empire. Keep calm and eliminate that scum.

Edited by pt106

I don't really know the answer, but for the Empire to not get Fleet Command just seems wrong.

The way I see it, any upgrade with the exclamation marks in the title is unfit to be used by Empire. Keep calm and eliminate that scum.

That certainly is a good argument, and there should be one of those British signs on the bridge of every Imperial ship.

Okay, I guess I'll accept that the Empire cannot have Fleet Command upgrades. :(

Yep, sorry.

Only know because I havn't been able to try Slicers yet, and I just picked up my second GR75 the other week as well...

Thus far I've only seen Rebels using Slicer Tools (curse them). I've been too busy fitting my Gozantis with Bomber Command Centers to bother with anything else.

(Also, Still can't like, still at limit).

That's fine. As long as I'm over the 1:1, I'm satisfied. :lol:

Edited by Mikael Hasselstein

Personally, I have no problems with the Tector-class becoming part of Armada, but I would prefer that Fleet Commands remain a Rebel upgrade. It's kind of nice that each faction has it's own unique upgrade type (Rebels with Fleet Command and Imperials with Experimental Retrofit) and I'd like to see those unique upgrades stay within their faction, like the developers said it would.

Gives both factions their own thing.

Quitehappy with it that way, too...

Imperial Commanders know how to control a Fleet...

But rarely do they Command them effectively.

Gives both factions their own thing.

Not that I completely disagree, but isnt that what the faction symbol is for?

Imperials do already have fleet command in the form of the commander Tarkin. Think of how similar the token benefits are to most of the fleet commands. The only one that does not line up is AFFM but do imp squads really need the extra movement when they are already fast and have access to carriers to push for the missing speed

I'd rather see a title for the ISD that grants a Fleet Command slot.

Chimaera anyone?

I'd rather see a title for the ISD that grants a Fleet Command slot.

Chimaera anyone?

Eh, its just an ISD-I

I'd rather see a title for the ISD that grants a Fleet Command slot.

Chimaera anyone?

Eh, its just an ISD-I

Yes, but with that new officer coming in the Cruiser pack.. an ISD-1 with Defensive retrofit possibilities.

I'd rather see a title for the ISD that grants a Fleet Command slot.

Chimaera anyone?

Eh, its just an ISD-I

Yes, but with that new officer coming in the Cruiser pack.. an ISD-1 with Defensive retrofit possibilities.

Gives both factions their own thing.

Not that I completely disagree, but isnt that what the faction symbol is for?

The faction symbol just defines which ships belong to whom. Fleet Command upgrades are a unique "Rebel Only" upgrade, while Experimental Retrofit upgrades are a unique "Imperial Only" thing.

The Rebels get to do cool extra command abilities with their unique upgrade, while the Imperials mess with the battlefield and effect ship speeds with their unique upgrade.

It also has a neat paintjob...

..... that is completely and utterly kicking my ass...

The faction symbol just defines which ships belong to whom. Fleet Command upgrades are a unique "Rebel Only" upgrade, while Experimental Retrofit upgrades are a unique "Imperial Only" thing.

The Rebels get to do cool extra command abilities with their unique upgrade, while the Imperials mess with the battlefield and effect ship speeds with their unique upgrade.

And how would that be different from Faction Officers and Admirals, dont they offer unique abilities?

Why does each faction need their own unique upgrades when you can make those uprades unique with a symbol in the corner and now have 2 more upgrade slots for use in future ships for either side?

Edited by SMDMadCow