How does Serrisu fly with Fenn?

By mad mandolorian, in X-Wing Squad Lists

personaly i see SD as a better fit for Fenn Rau than AT as he doesnt like being at range 3 and wants to be in his opponent's face, however i see the argument that he is too easy to hit and will lose SD early on, as well as the argument that he can't joust without support, i had points to spare and want to add Serrisu to help keep Fenn healthy longer, i also stuck VI and tractor beam on Serrisu to help fenn on the offence, what do you guys think, is this a viable use of an M3-A?

Without mindlink Fenn is garbage.

Serissu's ability is just a bonus. It's nice if you have other scyks at range 3 firing secondary cannons with the PS8 tractor support, but to take him just for that one reroll? Meh.

With fenn, you want to be close, so title, autoblaster/tractor and link will be what you need. SD or hull for a smidge more survivability. But if serissu is in the scrum, she'll pop fast. The reroll and tractor makes it public enemy #1, I've noticed.

Without mindlink Fenn is garbage.

A friend of mine runs this list. He got top 4 at a Regionals with it recently.

Fenn: Mindlink, Title, AT

Serrissu: Mindlink, Title, HLC, Hull Upgrade

Manaroo: Mindlink, K4, Unhinged + something else

It's pretty solid. Fenn darts in close whilst Serrisu hangs back. Together they can do a lot of damage.

I like the idea and wanted to add my "something else"

Serissu (20)
Attanni Mindlink (1)
Heavy Laser Cannon (7)
Stealth Device (3)
"Heavy Scyk" Interceptor (Cannon) (2)

Fenn Rau (28)
Attanni Mindlink (1)
Autothrusters (2)
Concord Dawn Protector (1)

Manaroo (27)
Attanni Mindlink (1)
Plasma Torpedoes (3)
K4 Security Droid (3)
Unhinged Astromech (1)
Guidance Chips (0)

Total: 100

View in Yet Another Squad Builder

I have seen many times the only want to run M3-As is with Hull Upgrade, but I love the SD on them. Something about 5 dice at range 3.

I loaded a torp on Manaroo to get a decent shot off. The other option would probably be just an initiative bid, make sure Manny can move the tokens. What did the Top 4 Regionalist use?

He used Plasma Torps + Chips. Though I think he uses Anti-Pursuit Lasers now.