Using a nuclear bomb to swat a fly should never be a viable tactic for players to use.
The Empire might DBZ an entire planet in order to make an example of it for other planets, but players should be actively discouraged from that kind of activity. Whatever they’re trying to achieve, the use of vehicle-scale weapons on personal scale targets should destroy the very thing they’re trying to do.
So Anakin was trying to make a good movie in this scene and GM Lucas said screw it, you are gonna pay for this?
https://youtu.be/MomPi52KpxI?t=1m
Besides, when players bring vehicle combat than literally everyone in the game can just move along. You won't outgun the empire, they build precisely for this reason a death star.. ;-)
The narrative correct answer for this kind of problems is: Once the player reached their ship, they have won. Blasting stormtroopers with vehicle guns in this case is just a bonus stage, you already won, because there is nothing infantry troops can do about it … outside of calling the heavy guns. The empire has plenty of heavy guns and the second you discharge your quad-laser cannons in a hangar might be the moment when the imperial star destroyer in orbit might discharge his guns onto your starship. But that is besides the point, the point is that using planetary scale weapons against personal scale enemies is just fine. What are the characters supposed to do? Get out of their ship and fight the imperial stormtrooper regiment mano a mano first before leaving the planet?
But playing tiddly-winks with them and tossing them into each other, that’s not really something we see in canon. And yet, this game makes that kind of mechanic pretty easy, if you don’t otherwise do something to reduce/eliminate that kind of behaviour.
I mean, if you want to read the rules in the most literal way, it doesn't say anywhere in the rules for move that you can actually move a person at all. It only ever mentions objects and items, never once does it use the words enemy, ally, person or target which denote an opponent in the parlance of FFGs rules. I think the reason why the rules are so screwed up is because they were written without the intent of actually being able to move enemies. It's only because we've seen people use move on other people and droids a bunch of times in the movies that people read "object" as "anything". The second you take object to actually mean object the rules make perfect sense.
We know that the rules as written by FFG differentiate between a person and an object, because for example the rules for Misdirect state: "unable to perceive a person or object of silhouette 1 or smaller" Why would it say "person or object" if objects included people?
When ask about the rules if you could levitate yourself with move FFG was pretty clear that you could. As objects can not be force wielders only persons can, your argument falls flat.
Edited by SEApocalypse