So I feel like I need to talk this out a little bit with others who play and enjoy the game.
So my current group and I just finished our campaign, which a lot of people enjoyed. I had them start making up new characters for a follow up we're doing in January and last night one of my players insisted on being a Lepi, those silly rabbit humanoids that only made small appearances in random comics and books here and there. I like to keep my games as close to Star Wars realism as I can, I try to craft this believable world with believable characters even though there's space magic and travel. So I told her no, that there are other races she could pick. But she refused.
I told her over and over that I just want her to be something less comical for the campaign, I'd rather her be a gungan, at least they show up in the Nexus of Power book. She was getting to the point of being mean when I was just trying to keep out something I personally thought was ridiculous. I basically gave her an ultimatum that if she's not going to change this ridiculousness and not do what I'd like her to do, she can leave. She and her friends did, bringing the group I had from 6 to 2.
I honestly felt like I wasn't asking too much, I only wanted her to change her race but she insisted on it and it became a personal attack on me for not letting her "express herself". Granted most of her friends were the ones that left, I honestly feel liberated. Throughout the whole campaign there's been tension between me and her, and more between the others that left. I allowed them a say in what kind of sessions they wanted to see, I allowed them to find the cool equipment they wanted, but when I ask them to change a race that I think is silly and doesn't fit in my story? Total chaos.
But get this, it all worked out for the better. The two that stayed are committed, and put the most depth in their characters and enjoy the game the most. I feel like these two aren't showing up just to hang out and goof off instead of be invested in the campaign (one of the players that stayed even said he loved the drama of the stories I was crafting, but its seriousness and awe factor were ruined by the way they silly role played, his words not mine.) I honestly feel like this was a long time coming, but the good news is someone who wanted in but I said six was too many is joining us, putting us at a confirmed 3. Only one or two more people would be the perfect size for me, and I'll press on them early on I want them to get more out of the game and their characters than those who left.
So in the end, people I did not want in my group left, and people I wanted stayed, and I have new people looking to join in. I honestly didn't think it would end up like this, but I'm happy it did. It felt like a toxic environment for me sometimes, so hopefully the next group is better.
I know this is a lot, but I just feel like I needed to share it, get people's opinions and plan on what to do in the future if something like this happens again. Cheers