Since I have the most X-Wing stuff (and play-time under my belt) I have taken on the role of organiser for my group's first Heroes of the Aturi Cluster Campaign and just sent everything off to the printer. This is exciting! ![]()
We're scheduled to get together and start playing on the 21st December. I have several vinyl mats from Gale Force 9 (which I got at an absolute steal for £6, thank you Wayland Games) to add variety to the missions and give the sense that we are progressing to different regions.
I guess my main queries would be;
1) Is there anything I need to know/take special note of before I start running this?
2) Any common mistakes or anything that you got wrong the first time through that would help out a first-timer?
3) In your experience, is it better to leave out 'unique' upgrades entirely or just allow anyone to buy them? (Eg - multilple people buying R2-D2)
4) I have 2 ARC-170's and have seen score sheets made for them. Can anyone comment on how much they should cost to upgrade to? (I assume 'Alliance Overhaul' is included, like the titles for the other craft)
I want to make sure this goes as smoothly as possible; 2 of the 5 in the group wouldn't be the most enthused/frequent of X-Wing players so I don't want them to get turned off early; although I know the Campaign allows for drop-in/drop-out with its player scaling should worst come to worst. For this reason, I have stated to the group that I will manage the entirety of the AI side of things as well (you can tell how desperate I am to try this out
)
Any recommendations/advice welcome!
