Found an interestingly broken scenario. Had Falcon out, and when I decide to claim I just spin it to the special, play "Hyperspace Jump" and my opponent doesn't get any more of the turn.
Than I go first next turn. Roll - do damage - Jump. Rinse and repeat. My opponent gets two actions.
Seems a bit silly. Am I missing something? Does Hyperspace Jump get removed from the game if I play it from the discard pile?