Paul Heaver's new card.

By Rogue3, in X-Wing

Hey fellow pilots,

Team Covenant just uploaded a video onto YouTube where they sit down with the designers of X-Wing and in the video, they do reveal Paul's new card. I won't spoil it here in case anyone doesn't want to know it but I'll post the link below if anyone wants to see it.



Edit: Spoiler Alert

BoShek: Crew: 2 points. Faction Neutral

Card Text: When a ship you are touching activates, you may look at it's chosen maneuver. If you do so, its owner must rotate the dial to an adjacent maneuver. The ship can reveal and execute the maneuver even while stressed.

Apologies everyone!

Edited by Rogue3

Frank "Serpico" Brooks.

141024_serpico_pacino_gty.jpg

wait, why would anyone not wanting to know click on a thread about the dang card?

Can you put it in a spoiler comment for those of us who can't watch the interview?

Please put it in text for those who can't watch the video.

"When a ship you are touching activates, you may look at its chosen maneuver. If you do, its owner must rotate the dial to an adjacent maneuver. The ship can reveal and execute that maneuver even while stressed."

Can you put it in a spoiler comment for those of us who can't watch the interview?

Please put it in text for those who can't watch the video.

Sure thing! Sorry about that everyone.

BoShek: Crew: 2 points. Faction Neutral

Card Text: When a ship you are touching activates, you may look at it's chosen maneuver. If you do so, its owner must rotate the dial to an adjacent maneuver. The ship can reveal and execute the maneuver even while stressed.

Edited by Rogue3

wait, why would anyone not wanting to know click on a thread about the dang card?

This

Can you put it in a spoiler comment for those of us who can't watch the interview?

This

Please put it in text for those who can't watch the video.

And this. I'm interviewing candidates and can read but can't watch

That's nuts! Red moving your own ship, screwing with them by choosing not to guess when they dial in a sub optimal they hope to change.. looks sweet!

No "once per round"? No "enemy" ship? Intentional self-bumping to allow reactive weirdness the following round?

You can also ram into a higher PS ship and mess them up later that phase when they activate. Crazy.

Edit: Now we need a nice reference of all the dials to see what maneuvers are "adjacent."

Opponent needs to switch his Defender's 4K to a 4 straight or 5 straight? Unless its Ryad, they are now pointing the wrong direction..

Switch Soontir's 2 left hard for a right 1 hard? 2 right turn becomes a 3 left? You could run him off the board!

Edit #2: The sloops on the Jumpmaster dial are adjacent! That white sloop is now a red to the wrong direction...

Am I reading this wrong or could you crash into someone and then send them completely the wrong way?

Edited by gamblertuba

Also he isn't faction locked! Can go in all 3!

So BoShek can do a Jedi Mind Trick: *waves hand* "You will fly a different direction." This makes even less sense than Boba Fett taking out piece of equipment on a different ship zooming past him through space. I cannot be grateful enough Paul Heaver did not win again. I will be sorely disappointed if Nand Torfs cannot achieve better.

So BoShek can do a Jedi Mind Trick: *waves hand* "You will fly a different direction." This makes even less sense than Boba Fett taking out piece of equipment on a different ship zooming past him through space. I cannot be grateful enough Paul Heaver did not win again. I will be sorely disappointed if Nand Torfs cannot achieve better.

Better to say that the collision forces the other craft off course. BoShek is just really good at bumper cars.

So BoShek can do a Jedi Mind Trick: *waves hand* "You will fly a different direction." This makes even less sense than Boba Fett taking out piece of equipment on a different ship zooming past him through space. I cannot be grateful enough Paul Heaver did not win again. I will be sorely disappointed if Nand Torfs cannot achieve better.

good thing gameplay > fluff

sacrificing interesting gameplay mechanics for something that trivial would be a real tragedy

Wow, Frank rocking the mutton chops.

Is Bo Shek the first unique crew that doesn't have a faction restriction?

n1fCrMH.png

What's most interesting about this card is how differently it will work depending on relative PS.

No "once per round"? No "enemy" ship? Intentional self-bumping to allow reactive weirdness the following round?

You can also ram into a higher PS ship and mess them up later that phase when they activate. Crazy.

Edit: Now we need a nice reference of all the dials to see what maneuvers are "adjacent."

Switch a Defender's 4K to a 4 straight or 5 straight?

Switch Soontir's 2 left hard for a right 1 hard? 2 right turn becomes a 3 left? You could run him off the board!

Edit #2: The sloops on the Jumpmaster dial are adjacent! That white sloop is now a red to the wrong direction...

Am I reading this wrong or could you crash into someone and then send them completely the wrong way?

Remember that every maneuver will have TWO adjacent maneuvers, and the owner of the dial gets to choose which one will actually be executed. In the Soontir examples you gave, Soontir would be able to choose a 2 bank in the same direction as his dialed turn, which is not nearly as bad.

Is this broken?

Especially for 2 points...

The way it's worded, nothing prevents you from using this on your own ship...

Is this broken?

Especially for 2 points...

ner, because it doesn't interact with dice mods

meaning good flying is the deciding factor moreso than it just offering a stupid benefit

The way it's worded, nothing prevents you from using this on your own ship...

I think thats kind of the point. It also allows you to execute red maneuvers while stressed. K TURNING STRESSHOGS LETS GO!

im confused. The ship he is on is touching a ship that activates, and that ship's dial must change 1 to the left or 1 to the right of the dial including red moves even if stressed.

What benefit is this? Except on a few specific ships it would be unlikely to cause doublestress as the owning player chooses, and unless both were red he has no reason to pick a red.

This is one of those cards i feel like has some super hidden tactic im not seeing atm. I...really dont get it

careful, though

bumping your ship into a friendly in order to trigger this card is going to cost your action step

unless you have advanced sensors

could make a good case for this on a U

thinking loosely, it'll force your opponent to fly in such a way that'll deny shots because it'll completely fudge his facing

bumping into your own higher or same ps pilots allows you to change your dialed manuever for whatever benefit that may provide

Edited by ficklegreendice

careful, though

bumping your ship into a friendly in order to trigger this card is going to cost your action step

unless you have advanced sensors

could make a good case for this on a U

With Cassian, and designed to bump.

fcs cass Boshek el Heffe perhaps for 30

light on mods, high on shenanigans

Edited by ficklegreendice