Outrider and Snap Shot.

By Onslaught8403, in X-Wing Rules Questions

Can you use the Elite Talent Snap Shot with the Outrider Title?

A ship with Outrider can use Snap Shot. Snap Shot would still be arc restricted.

Yeah outrider specifically refers to cannon secondary weapons unfortunately.

Snap Shot is a secondary weapon so it is not disabled by Outrider.

Outrider effectively disables the YT-2400's primary weapon so it's a good thing that Snap Shot is a secondary weapon upgrade.

Outrider allows a Cannon upgrade to perform attacks outside the ship's firing arc. Unfortunately Snap Shot is NOT a cannon and this is still restricted to Arc.

So in a way Snap Shot CAN be used with Outrider because it isn't disabled by it but it also does NOT benefit from Outrider because it is not a cannon upgrade. It looks like "simple" answer is "it's complicated."

I can see some benefit in it; if you fly Dash the right way, this build does create some R1 risk to your opponent...

Snap shot is secondary weapon and first elite talent upgrade weapon.

secondary weapons can ONLY be fired from front arc unless a card rule says otherwise

there is NO card that says a secondary elite talent can be fired on a other way then from primary arc...... yet.

this is a new type secondary weapon. ppl read the cards better plz

Thanks guys.

So what I am reading is that I can use Snap Shot w/Outrider, it would reduce the "doughnut hole". I just didnt know if Snap Shot what a primary or secondary weapon. The build that I am thinking is...

Dash

-Smuggling Compartment

-Anti Pursuit Laser

-Outrider

-Snap Shot

-HLC

-Cassian Andor

-Black Market Slicer Tool

Sabine Wren

-Captured Tie

-Sabine's Masterpiece

-Adaptability

-Inspiring Recruits

-Black Market Slicer Tool

Gold Squadron

-BTL-A4 Y-Wing

-TLT

-R3-A2

Snap shot is secondary weapon and first elite talent upgrade weapon.

secondary weapons can ONLY be fired from front arc unless a card rule says otherwise

there is NO card that says a secondary elite talent can be fired on a other way then from primary arc...... yet.

this is a new type secondary weapon. ppl read the cards better plz

Aaaaa how about no...

Snap Shot is a Secondary Weapon as much as Hot Shot Blaster is a Secondary Weapon and contrary to Seismic Torpedo that are not Secondary Weapon.

Weapon is not an Upgrade type at all... So there is no such thing as Secondary Elite.

There is Elicit Secondary Weapon, Torpedo Secondary Weapon, Canon Secondary Weapon and now Elite Secondary Weapon. There is also Torpedo that are not Secondary Weapon.

Snap shot is secondary weapon and first elite talent upgrade weapon.

secondary weapons can ONLY be fired from front arc unless a card rule says otherwise

there is NO card that says a secondary elite talent can be fired on a other way then from primary arc...... yet.

this is a new type secondary weapon. ppl read the cards better plz

Aaaaa how about no...

Snap Shot is a Secondary Weapon as much as Hot Shot Blaster is a Secondary Weapon and contrary to Seismic Torpedo that are not Secondary Weapon.

Weapon is not an Upgrade type at all... So there is no such thing as Secondary Elite.

There is Elicit Secondary Weapon, Torpedo Secondary Weapon, Canon Secondary Weapon and now Elite Secondary Weapon. There is also Torpedo that are not Secondary Weapon.

Dear muribundi. please read the comments better.

i said the snap shot is the first elite talent upgrade weapon. meaning elite talent is the upgrade and snap shot is a weapon!! and it is also a secondary weapon that you can only fire from your frontal arc unless you get a card that says otherwise.......

and i also said ppl should read better.... because basically you say i am wrong and start telling the same thing i just did...

Thanks guys.

So what I am reading is that I can use Snap Shot w/Outrider, it would reduce the "doughnut hole". I just didnt know if Snap Shot what a primary or secondary weapon. The build that I am thinking is...

Dash

-Smuggling Compartment

-Anti Pursuit Laser

-Outrider

-Snap Shot

-HLC

-Cassian Andor

-Black Market Slicer Tool

Sabine Wren

-Captured Tie

-Sabine's Masterpiece

-Adaptability

-Inspiring Recruits

-Black Market Slicer Tool

Gold Squadron

-BTL-A4 Y-Wing

-TLT

-R3-A2

It works. But whether it's worth the cost of losing your EPT slot is... very questionable.

if you have 2 points to waist and no need for a better elite talent upgrade card take it. otherwise it is a slim 2 dice on range 1

Thanks guys.

So what I am reading is that I can use Snap Shot w/Outrider, it would reduce the "doughnut hole". I just didnt know if Snap Shot what a primary or secondary weapon. The build that I am thinking is...

Dash

-Smuggling Compartment

-Anti Pursuit Laser

-Outrider

-Snap Shot

-HLC

-Cassian Andor

-Black Market Slicer Tool

Snap Shot will only reduce the donut hole by 25%, namely your firing arc, and only once per round. You still can't shoot to the sides or rear of your ship with it. Whereas Anti-Pursuit Lasers can trigger every time you get overlapped and give the other ship no defensive dice rolls. Admittedly, APL aren't quite as useful, but on a large ship that tends to get in the way a lot, I think it's the better investment than Snap Shot.

Snap Shot will only reduce the donut hole by 25%, namely your firing arc, and only once per round.

Potentially twice. If an enemy parks themselves at Range 1 in arc during Activation, you can Snap Shot it for free, sure, but then during the Combat phase (assuming they're still there) you can choose to attack with Snap Shot again instead of your spinny cannon.

Still probably not a great buy.

Edited by digitalbusker

Snap Shot will only reduce the donut hole by 25%, namely your firing arc, and only once per round.

Potentially twice. If an enemy parks themselves at Range 1 in arc during Activation, you can Snap Shot it for free, sure, but then during the Combat phase (assuming they're still there) you can choose to attack with Snap Shot again instead of your spinny cannon.

Still probably not a great buy.

Hang on, Snap Shot can be used during your normal attack activation? I'm looking at it again and it seems like you can.

Hang on, Snap Shot can be used during your normal attack activation? I'm looking at it again and it seems like you can.

Sure. It doesn't say you can't use it like a normal secondary weapon, but aside from Outrider carriers expecting people to get in their faces and TLT HWKs expecting the old Weapon Malfunction crit, it's not likely to be worth it.

I dunno. I'm still thinking it needs an enemy ship performing a manoeuvre in front of you in order to trigger. But unless it was an absolutely last resort, it's not cost effective.

Snap Shot will only reduce the donut hole by 25%, namely your firing arc, and only once per round.

Potentially twice. If an enemy parks themselves at Range 1 in arc during Activation, you can Snap Shot it for free, sure, but then during the Combat phase (assuming they're still there) you can choose to attack with Snap Shot again instead of your spinny cannon.

Still probably not a great buy.

No; this is wrong. The trigger for snap shot is an enemy executing a manoeuvre at R1. Without that trigger, you can't make the attack.

Regarding Snap Shot being used as a normal secondary weapon, the question is whether the first sentence is a requirement that must always be met, or simply provides an opportunity.

After an enemy ship executes a maneuver, you may perform this attack against that ship.

Attack: Attack 1 ship. You cannot modify your attack dice and cannot attack again this phase.


This is different than any other secondary weapons, compare with

Attack: Attack 1 Ship.
[Additional effects, e.g. change 1 Hit result to a Crit result, or cancel results and do something]

Attack ([condition to meet, e.g. have a Target Lock]): [Cost to perform the attack]
[Additional effects]


Because the first sentence on Snap Shot precedes the Attack: header, I don't believe that it is a requirement to use the weapon. If it followed the Attack: header (like missiles/torpedoes), I'd feel differently.

However, as this is a unique case I can't be certain, so we'll see what FFG says.

For me you can snapshot as normal weapon.

FireSpy got it right - you got bonus opportunity but requirements on weapons are worded different in X-wing.

That one's definitely worth an ask to the rules questions form.

Why in the world would you use snap shot in the combat fase?? you do not get your range bonus die!!! this would never give you a better shot at range 1 than your primary weapon.

Why in the world would you use snap shot in the combat fase?? you do not get your range bonus die!!! this would never give you a better shot at range 1 than your primary weapon.

Unless you are HLC Outrider - and thats the case here.

In the current context it is pretty relevant... even a 2 dice unmodified attack is better then no attack at all.

I put in a rules question. But I've not had a lot of luck getting answers in recent weeks.