Unpacking the U-Wing

By Zetsubou, in X-Wing

POST STILL IN PROGRESS

Hey everybody!

I don't know about you, but I am super hyped for the release of Rogue One next week. As a result, I've been mulling over how best to use the U-Wing in preparation. I haven't seen a lot of discussion outside the article thread, so I thought I'd share some of what I've been thinking and ask what y'all have come up with in a bit of a community brainstorm. To start off the group-think, I figure I might as well go through the pilots and upgrades of note:

Blue Squadron Pathfinder -- 23 points base

At the price point, the BSP seems to be all in on using its two crew slots to support the rest of the squad. Beyond building a crew combo that helps out your squad, I feel like keeping this fella cheap is critical. Depending on how the dial plays, it might have a role as a relatively tanky ship that throws out decently modded 3 die primaries.

Sample Ship Builds :

· Pathfinder (23) + Jyn (2), Jan (2), Collision Detector (0), Title (0) = 27 total- This ship can add some excellent durability to the rest of your squad, whether it be a mini swarm or a pair of jousting oriented aces.

· Pathfinder (23) + Fire Control System (2), Title (0) = 25 total- 8 life behind 1/2 agility with some dice mods for a mere 25 points. Might perform decently...

· Pathfinder (23) + Kanan (3), Inspiring Recruit (1), Collision Detector (0), Title (0) = 27 total- Stress be gone! Useful if your meta features Braylen stressmule or something to that effect. Alternately, if your list features a ship or two that self-stresses, this could be a discount way of mitigating the disadvantage.

Sample Squads :

· Rise of the T65 (???) Good enough to make the T65 see play? I doubt it but it is worth a try, methinks...

o Pathfinder (23) + Jyn (2), Jan (2), FCS(2), Title (0) = 29

o Rookie Pilot (21) + R2 Astro (1), IA (0) = 22

o Rookie Pilot (21) + R2 Astro (1), IA (0) = 22

o Garven Dreis (26) + R2 Astro (1), IA (0) = 27

Total= 100

· Keeping Cool

o Pathfinder (23) + Kanan (3), Inspiring Recruit (1), Collision Detector (0), Title (0), Tactical Jammer (1) = 27

o Gold Squadron Pilot (18) + R3-A2 (2), Title (0), TLT (6) = 26

o 2x Green Squadron Pilot (19) + Chardaan Refit (-2), Title (0), Push the Limit (3), Veteran Instincts (1), Autothrusters (2) = 23

Total = 100

· Ride of the Valkyries

o 4x BSP (23) + FCS (2) = 25

Total = 100

Heff Tobber-- 24 points base

With an ability that encourages blocking, Heff here can be built into two archetypes in my mind; block-and-blast or support. I'm not entirely sure which of the two will end up being the best in the long run, but both have plenty of cool and troll worthy options.

Sample Ship Builds:

o Heff (24) + Zeb (1), Cassian (2), Tactical Jammer (1), Reinforced Deflectors (3), Title (0) = 31 total- Use Cassian to set up the block then punch your enemy right in the face!

o Heff (24) + Jyn (2), Ion Projectors (2), Cassian (2), Title (0), Collision Detector (0) = 30 total- Now, instead of doing the shooting himself, Heff sets up a pal to smack the crap out of a blocked foe!

Sample Squads:

· Right in the Ace

o Heff (24) + Zeb (1), Cassian (2), Tactical Jammer (1), Reinforced Deflectors (3), Title (0) = 31

o Arvel (23) + Title (0), Push the Limit (3), Proton Rockets (3) = 29

o Miranda (29) + TLT (6), Advanced SLAM (2), C-3P0 (3) = 40

Total = 100

· Close Support

o Heff (24) + Jyn (2), Ion Projectors (2), Cassian (2), Title (0), Collision Detector (0) = 30

o Jake (24) + Title (0), Push the Limit (3), Veteran Instincts (1), Proton Rockets (3), Autothrusters (2) = 33

o

Bodhi Rook-- 25 points base

The pilot I am most excited for, Bodhi works as a pseudo-Long Range Scanner for ships that otherwise couldn't take them. As such, he feels more or less committed exclusively to ordinance oriented squads, such as a mini Z swarm or a pair of K-Wings. I find him fairly hard to build, as his ability already does what I want him for and isn't easy to augment. In that case my inclination is to either push him to support more or to keep him as cheap as can be.

Sample Ship Builds:

· Bodhi (25) + Engine Upgrade (4), Title (0), Enhanced Scopes (1), Nien Nunb (1), Hera (1) = 32 total- Race up in there and ready the ordinance to fly!

Sample Squads:

· White and Blue

o Bodhi (25) + Engine Upgrade (4), Title (0), Enhanced Scopes (1), Nien Nunb (1), Hera (1) = 32

o 4x Bandit Squadron Pilot (12) + Guidance Chips (0), Homing Missiles (5) = 17

Total = 100

Cassian Andor-- 27 points base

The Captain strikes me as a meta/build dependent pick. In other words, if you really need to make stress a non-issue, he's your guy. Alternatively, if you are aching for a U-Wing with higher PS or an EPT, he's your one option. I'm of the opinion that if you are going to invest the points for him, you might as well build into his ability as it opens up some fun options for his wingmates. At his point cost, you kinda have to make sure he contributes a little more than just some stress removal, though, without investing too much.

Sample Ship Builds:

· Cassian (27) + Inspiring Recruit (1), Kanan (3), Title (0), Collision Detector (0), Wingman (1) = 32 total- For when you just can't have any stress on the table.

· Cassian (27) + Inspiring Recruit (1), Jyn (2), Fire Control System (2), Title (0), Draw Their Fire (1) = 33 total- A little better rounded interpretation of Cassian. Does a little bit of everything and leaves room for an ace and a value pick.

Sample Squads:

· Mood Swings

o Cassian (27) + Inspiring Recruit (1), Kanan (3), Collision Detector (0), Adaptability (0) = 31

o Tycho (26) + Title (0), Push the Limit (3), Wired (1), Chardaan Refit (-2), Autothrusters (2) = 30

o Keyan (29) + B-Wing/E2 (1), Kyle Katarn (3), Stay on Target (2), Advanced Sensors (3) = 38

Total = 99

What insights do you guys have? What synergies have you discovered? What lists are you excited to try? Let's hear 'em!

Note: The squad lists provided are NOT intended to be hyper competitive, only to spur thought. They also admittedly show my bias towards A-Wings...

Click bait topic. And here I thought you got your hands on a U wing early and were unboxing it.

My apologies. Sometimes I get a little too creative with naming, by no means was I trying to create clickbait. Honestly not sure why I wouldn't have just called it Unboxing if that was the idea, though... Unpacking not only has a completely different meaning, but isn't at all what that rather common type of internet video is called.

Edited by Zetsubou

Click bait topic. And here I thought you got your hands on a U wing early and were unboxing it.

This.

My apologies. Sometimes I get a little too creative with naming, I shall change it.

You shall try...

Needs full mods

Fortunately, U (heh) can get it easier than most

Rage inspiring cassian, for example.

Hell, just having acces to fcs and gunner will do it

Or rey to hit up full mods on the approach (rey focus, take a TL,)

Combo rey, fcs and jan: target lock, focus AND evade

El Heffe can get full mods by himself due to his ability

Edited by ficklegreendice

Click bait topic. And here I thought you got your hands on a U wing early and were unboxing it.

This.

My apologies. Sometimes I get a little too creative with naming, I shall change it.

You shall try...

Accurate. My newness shows!

Well, sir, I applaud your U-wing enthusiasm.

My apologies. Sometimes I get a little too creative with naming, by no means was I trying to create clickbait. Honestly not sure why I wouldn't have just called it Unboxing if that was the idea, though... Unpacking not only has a completely different meaning, but isn't at all what that rather common type of internet video is called.

Sometimes the better word comes after you publish something, and it's too late. Happens. Then there is intentional click baiting... Not the case here. I'll admit though that I clicked wondering if I had missed its release in stores.

Total clickbait.

Cassian is going to be in a thousand of my squads. He can be pure power and wreck everything in his path, or pure support and be a pain in the arse.

Cassian The Barbarian

Rage

Adv Sensors

Inspired Recruit

Gunner

Title

(37pts)

Not stressed. Gives him a focus and he has rerolls for both attacks. Unblockable with Adv Sensors, and can even Adv Sensors then full stop and 180. This is a mean dude for a mere 37pts.

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Cassian The Strong

Rage

Adv Sensors

Inspired Recruit

Jan Ors

Title

(34pts)

Forgoes the double attacks to turn that focus from rage into an evade to up his survivability and bring his cost down to just 34pts.

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Cassian The Cunning

VI

FCS

Operations Specialist

Gunner

Engines

Title

(42pts)

PS8, boost into range 1 and attack. Miss and get a TL and a Focus for your next attack. Hard counter to Hotshot Co-Pilot that strips your focus. Haha, jokes on you! Could also toss the focus to a friendly like Super Dash! Fits in perfectly, and I know Dash wouldn't mind his PTL stress being removed either!

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Cassian The Nimble

Rage

Adv Sensors

Inspired Recruit

Kanan

Title

(35pts)

Now he can do any maneuver on his dial other than the stop, and have full mod attacks.

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Cassian The Tame

Wingman

FCS

Inspired Recruit

Finn

Title

(37pts)

Can remove 4 stress from 3 different ships. or 3 from 2 different ships. Stresshog doesnt have to worry about having stress with Cassian The Tame around. Meanwhile, he is tossing a mean 4 possible hit attack.

Edited by wurms