I am finally getting the opportunity to try out EotE with my game group in a couple weeks. We're taking a break from our Ravenloft campaign this month, due to one player not being able to make it. I suggested we try out the SWRPG beginner games and they all wholeheartedly agreed. We typically have about 6 hours of solid gaming time, so my initial suggestion was to start with the EotE beginner game, and then if we have time try some of the others, I have all 4, to get a feel for each of the settings. However, after thinking about it I'm not sure that would be the best use of our time, for a couple of reasons. First off all the adventures in the beginner sets are pretty similar, so I can see us getting bored. Secondly, I bought all of them the EotE core rulebook for Christmas, so were pretty much guaranteed to be starting off with EotE when we start a campaign anyway.
So my question is, how long does the EotE beginner game typically take? Were all experienced D20 RPG players, but totally new to this system, which is why I want to start with the beginner game just to even see if we like it. So I figured maybe 2-3 hours? Is that accurate?
Also, if we decide to not try any of the other beginner games, and want to just keep going with EotE that night, what's the best adventure to proceed with? Keeping in mind we would probably just carry on with the pre-made characters in the beginner set rather than spin up new ones, and this would probably be the only night we play EotE until we start a normal campaign.
I know that Long Arm of the Hutt was designed for this? However, I prefer a printed format over digital. I did just pick up the DM screen. Is the included adventure in that a good alternative to continue play after the beginner game? I'm not opposed to running LaotH, but if the DM screen adventure is just as good, I would prefer that.
Or if anyone has any other recommendations for introducing this game to my group I'm all ears.
Thanks!