I think a difference of opinion is that I don't consider Ackbar to be any more "Niche" than Mon Mothma...
Or General Cracken...
Or General Dodonna...
Or Garm Bel Iblis...
Or General Madine....
Or Commander Sato.......
...
All of them require a measure (not a modicum, a measure) of thought into what you are including in your fleet, to get maximum effect... ALL of them...
As usual we disagree, obviously that is great and encouraged! ![]()
Dodonna does not need to be built around and is one of only two commanders in the entire game that works for squadrons. You don't need to do anything for his ability to trigger, in fact you opponent can trigger it for you with asteroids. He works with every ship in almost every circumstance. Nothing niche about him.
Crackin is more limited but works well with 63% of ships counting the pelta. Not great with yavaris but works well with other nebs. Can't consider that niche personally.
Garm I could get on board with him being semi niche. But at least he is semi cheap and doesn't require you to do anything and didn't prevent you from doing anything.
Madine imo, and I know others disagree, is garbage right now. He has very limiting requirements to get the full use of a high cost especially compared to his imperial counter part. He does not significantly aid many ships.
Sato an extremely high cost for what amounts to, on paper, very little. Not to mention the gymnastics required to make his Ability work. He does work with virtually every ship though.
Bonus round ![]()
Ackbar crazy cost, prevents front and rear arc shots if used which in turn eliminates overall dice and damage if double arcing, 50% of rebels ships' best arc is their front arc.... Garbage.
Forgot mothma in game does not prevent you from doing anything. Does slightly limit you in fleet creation though, but you still have access to 75% of ships so by no means niche. Huge benefit for her cost.
Just my ten cents, my two cents are free.
Edited by Tirion