So I'm looking at the TIE Striker expansion's new Lightweight Frame card, and it reads
"When defending, after rolling defense dice, if there are more attack dice than defense dice, roll 1 additional defense dice"~Lightweight Frame (it also contains a clause of not working on ships with 3 evade or more, but that's irrelevant right now)
Well, first of all, at the cost of some fantastic cloak upgrade, you could give this to a Phantom, for 5 defense dice while cloaked, or 6 at range 3, but good luck finding something tossing 5 to 6 attack dice.
Secondly, my first question on this forum was "Why aren't there more competitive TIE Punnishers?" Well, according to one reply
"Punishers do universally suck though. 40 points 9 health 1 defence no regen is going to die before it can do much."~thespaceinvader
Following what he says, unless you're running some fringe HWK-290 based list, I doubt that there's going to be many 1 dice attacks, so it's safe to say that with Lightweight Frame, your Punnisher has 2 evade dice. Though this may come at the cost of Guidance Chips (an amazing upgrade), we now have the evasive capabilities of unmodified Rebel starfighters. That and a 40 point TIE Punnisher build is poorly thought out. It should be 35 at most.
A TIE Bomber has already an evade of two. While there's plenty of ships throwing 2 dice at you, being able to give it another evade brings it to the evade level of a TIE Fighter, when up against something with more than 3 dice.
I feel like this could be able to bring back TIE Bombers in some small capacity in competitive. Am I on to something, or do I need some sleep? In my area, I'm going to try running an Evade 2 Punnisher, and see if I can't win me a tournament. Wish me luck!