I'm finally going to be getting into the GM seat with this system and I'll be running a mixed game from all 3 lines - so I'll have Obligation, Duty and Morality at the table.
I'm trying to find a good balance of the rewards each system offers (each player will have either Obligation or Duty, if a Force User they'll also have Morality).
The narrative stuff is pretty straightforward but the Age core book is pretty light on advice on how to run Duty.
How much Duty to award each player per session?
The GM section says that the point of the rewards of Duty is to provide an occasional big reward to the PCs...but the first several Contribution Ranks offer really lousy rewards.
With Contribution Rank 1 you can get a....blaster pistol or stun grenade? Or a Y-wing if the GM is feeling generous (gear or vehicles with Rarity 4).
Starting with Contribution Rank 3 (Rarity 6 stuff) the PCs have a lot of powerful options but by that point they've had to earn around 250 Duty (200 Duty + whatever they needed after start to get to Rank 1).
So, how much Duty is "typically" awarded per session and what do you do with the first 2 Contribution Ranks where the rewards are lackluster?