I'll get to the point soon, but first, let me set the stage:
This Saturday I was fortunate enough to be able to go to Østersund, Sweden for a small regionals tournament.
I've been there before, and they have a small, but very friendly community, so it's well worth the 3 1/2 hour drive. I had two mates in the car, so those hours on the road passed effortlessly, despite the darkness of winter and generally poor weather (icy roads and whatnot).
I was bringing my Vader semi-DeMSU. Which is basically a DeMSU, but with Avenger. Hugely fun to play ![]()
My first matchup was against a Micke, really skilled guy from Uppsala (6 hour drive away!). Incredibly enough he was also running Vader, in a 6-ship build, including a VSD and 2 Glads. I had not expected to meet another Vader, but my 12 pt bid beat his 11 pt bid, and I got to go 1st.
I picked his DT. Judging by the setup I knew this would be a tough match, but I was very confident. Kill his VSD on the flank, then box in his Glads and kill them with GT Avenger's front arc.
I got his VSD, then Insidious and a Flotilla. But then he bagged my ISD flagship.
Still I remained confident in victory - up until turn 4, when my Demo whiffed horribly against his Demo. Not only once, but on two full rounds of attacks! There were so many blanks it wasn't even funny. Like 1 hit on 8 black dice or something. Definitely the worst string of rolls I've ever had - by a long shot.
Granted, his demo was relatively untouched, but how often does Demo fail to kill Demo if they start in black range AND you get to go last/first??? We both knew and accept that his Demo was dead, so it wasn't just wistful thinking on my part. But no.
Instead his Demo survived with 2 hull left and killed my Demo. Which in turn prevented me from running down this Vader flotilla and final raider on rounds 5 and 6. So instead of a win, I ended up with a loss. Not a big one, but still a loss.
I certainly wasn't happy with my rolling at the time. And the dice must take some of the blame. Luck IS a part of Armada. Even though dice roll average out over time, there will be naturally occurring flukes in there.
Now we get to the point:
Backtrack a bit to where I lost my ISD flagship. Note how I lost my admiral AND the primary instrument of wiping out his Glads. Not only did my opponent get a huge chunk of point, but I LOST MY ABILITY TO REROLL.
So yeah, my dice were cold, but I had also squandered a very key element of my fleet - Vader's reroll ability. Had he still been there, I would not have failed to kill that Demolisher.
So really, it was my decision to go on the offensive too early (not according to plan), that made me take too much damage from his VSD before I killed it, that sealed my fate. Had I gone to speed 2 on turn 2, rather than speed 3, my ISD would NOT have taken as much damage, and would have been in a BETTER position to deal with his Glads.
So yeah, luck played a part in my demise, but the larger part was MY FAILURE TO KEEP MAKING MY OWN LUCK.
Edited by Green Knight
