So I was talking with my buddy tonight about competitive tournaments and how important MOV is vs strength of schedule. We are both frustrated that a lot of it depends on luck and who you match up against. With MOV the main decider for tie-breakers, there is no real reward for playing tough players. So we came up with this idea. Absolutely 100% untested (going to try to look at numbers in the future), but wanted to get some thoughts.
A player submits information as usual - winner and loser and points destroyed. Rank is now determined as a product of MOV and SOS. For example, if someone has an MOV of 1000 and an SOS of 0.5, they would have a final score of 500. This would take into consideration how well you play the actual match as well as how good your opponent was. Again, it has no statistical or real life data to support it. Just thought it could be an interesting way to incorporate by aspects. Let me know thoughts as well as the drawbacks to this type of system.