Hello. I made another rebel squad and tried making an imperial one as well and was wanting some adivce before I tested it out on players that know a lot more then me.
-Wedge Antilles
R5 Astromech
Marskmanship
-Luke Skywalker
Veteran Instincts
R2-D2
-Nera Dantels
Collison Detector
Marksmanship
Ion Cannon
There's my first list, two Xwings and a Bwing. I tried keeping it simple so that they didnt have to rely on eachother. I threw in an Ion cannon just so I could start messing around with it, as ive never used or encountered one before.
Imperial Team
-Mauler Mithel
Expose
-Captain Jonus
Assault Missiles
Concussion Missiles
Determination
Seismic Charges
-Krassis Trelix
Mercenary Copilot
Ion Cannon
Cluster Missiles
Heres my imperial list. I have no idea how it would end, but I tried making krassis do as much damage possible in a burst, (I think krassis and jonus's ability stack, please correct me if they dont) with rerolling up to 3 attack dice at once as long as jonus and krassis work together and stay close. I also toyed with the fact of throwing an ion cannon at someone and dropping a charge in front of them. That sounded kind of hilarious. So, First bomber, and first ion cannon. I threw in Mithel to close up the extra points and gave it expose for a little more damage added to the mix.