1 hour ago, kingbobb said:I disagree. A game's launch can make or break it. The player base right now is limited by product availability. Some of those players will now never join that community. Are there enough people currently in...and willing to stay in...the community, combined with those that are willing to wait...enough to sustain the game through enough cycles to become self-sustaining? Only time will tell. But there certainly is a launch window for a game to catch on. And if FFG can't fix these supply issues quickly enough, this game won't last.
Not always the case. Look at Dicemasters which had trouble in its first set to a similar extent - people not being able to get product because it's sold out. Dicemasters fixed the product issues and bounced back. Now it's a pretty decently successful game with a number of players returning.
If this was any other IP, I might agree with you, but Star Wars fans always come back - they've been doing it now for 40yrs. I would guess that at least 75% of the people here saying they're going to quit or already have quit will be back later this year when product is no longer an issue.