Vector vs Independence

By Sybreed, in Star Wars: Armada

So, I was looking at the Vector title, and at 2 points, it does feel like Independence is overpriced. With a token, that's 3 squadrons that can more further AND can attack, while Independence provide at best a 2 speed boost and you can NOT attack.

Help me out here, is Independence worth the 8 points when Vector is worth 2?

Yes.

Multiple reasons:


1) Vector only works on Non-Heavy. Most of the things you want to move quickly, are Heavy.

2) Up to Speed 4 is still a benefit for X-Wings, Y-Wings and Jan, when they're getting ahead in the positioning game, yet alone B-Wings.

3) Indy stacks with Adar, for when you really want Keyan to be a Bastard.

Edited by Drasnighta

Well, they are different factions so it's hard to make a good comparison since the squads are quite different.

Yes.

Multiple reasons:

1) Vector only works on Non-Heavy. Most of the things you want to move quickly, are Heavy.

2) Up to Speed 4 is still a benefit for X-Wings, Y-Wings and Jan, when they're getting ahead in the positioning game, yet alone B-Wings.

3) Indy stacks with Adar, for when you really want Keyan to be a Bastard.

Vector is the Heavy keyword, not Bomber, right?

That is not only what I said, that's what your quote of me is saying as well :D

... I totally didn't ahve Bomber there, and then changed it, before you were able to quote my mistake. Nossir. :D

Yes, independence is overpriced.

I agree independence is overpriced.

Never used independence but yes with 3 point fcts now, 8 point independence feels really bad. ..

Edited by SkyCake

Used to like Independence to set up the bomber strike, but 6pts for Flight Commander and Fighter Coordination Teams is a better buy for my money. Extra upgrade slot, but frees up the title for Home One accuracy generation to pop flotillas.

I wish FFG could errata some stuff :S

I wish FFG could errata some stuff :S

Or make more titles to existing ships ;)

I wish FFG could errata some stuff :S

Or make more titles to existing ships ;)

Was hoping some new titles would make it into Correllian conflict but alas. ..seems like the perfect delivery vehicle. ..maybe in another campaign expansion

That's exactly what the developers said.

If it was going to happen, it would be a Campaign delivery track.

There's just no plans for that, that they're willing to talk about.

So, in order:

Vector, I think, is very limited given that you are pushing 3 squadrons with it (max) and it doesn't apply to Heavy (many of which are what you really want to push). However, it's also cheap as dirt and can push anti-squadron squadrons up to speed 5 (as many of the Imperial ones are speed 4), so there is value if you want to alpha strike squadrons. Verdict: fairly priced.

Independence, however, requires a bit more thinking. It can push slow things quickly (B-wings were the first thing that came to mind), but then those things can't attack. So you can get into position quickly, but you can't do anything the turn you do it. FCT provides a similar benefit without using up the title slot (though not quite as good), which is a consideration now that we are in wave 3/4. It's also 8 points. So, I would say, unless you have something very specific you want to do with it, that also integrates with the rest of your fleet, it's probably not so good on a standalone basis because the opportunity cost is Home One (great in some fleets) or Defiance (cheap extra firepower often). Verdict: solidly meh.

You don't really need the Vetor comparison to ask if the Independence is worth 8pts on an already incredibly expensive MC80. Just ask yourself how many MC80s you've seen place well at tournaments. That answer is probably very, very low. Then ask how many have had the Indy title. That answer is almost certainly 0%.

You don't really need the Vetor comparison to ask if the Independence is worth 8pts on an already incredibly expensive MC80. Just ask yourself how many MC80s you've seen place well at tournaments. That answer is probably very, very low. Then ask how many have had the Indy title. That answer is almost certainly 0%.

Even I, as someone who initially disparaged that ship, will admit there have been plenty of fleets that have done well with a single MC80 at tournaments. Purpose building around Defiance as a go-last rock to counter aggro lists, or Home One as the lynchpin of accuracy-based anti-flotilla lists have both done well recently.

Hell, third place at the MS regional had one. I grant your point about Independence, but that's not to say the whole ship doesn't work, especially as a one-of.

Independence is great as a cannon fodder title in the soon to be Corellian Conflict ;)

"Oh no we lost Indy in the second round, and we can't use her any more for the rest of the campaign." :(

"Who cares, here is a nice new Assault Cruiser for you, with a Defiance title." :D

Edited by Kiwi Rat

Actually vector can possibly push 4 with expanded hangar bays!

Actually vector can possibly push 4 with expanded hangar bays!

But four what getting the bonus?

I think a small Ball of Vader, Mauler, Dengar, Soonter all being speed 5 would be a pain to handle even with a good amount of squads. Vader has super counter(counter one from Dengar where crits count) mauler does his free be damage at least once, soonter makes you pay for having to shoot Vader first most likely and Denger. only need the Vector flotilla to activate it and speed 5 for that ball is a huge advantage.

Actually vector can possibly push 4 with expanded hangar bays!

But four what getting the bonus?

Possibly 4 non heavy squadrons? Or a combination of some to push past those with heavy? Who knows. Whatever options you want at the time.

I use Vector to push Howlrunner, Dengar, and 2 TIE Interceptors. Vector allows everyone to be at speed 5. It would be perfect if I could just equip Flight Controllers on a Flotilla.

It's nice for mixed firespray/fighter builds so that you can activate the firesprays with it in the early round and catch people by surprise with speed 4

Actually vector can possibly push 4 with expanded hangar bays!

But four what getting the bonus?

Possibly 4 non heavy squadrons? Or a combination of some to push past those with heavy? Who knows. Whatever options you want at the time.

But I mean, pushing the envelope and all... Going from Speed 4 to Speed 5 is not a great addition - it is an addition, to be sure, on par with getting Speed 4 instead of Speed 3 out of Indy... Half the Squadrons you want to launch for an Alpha Strike at Speed 5... Are already Speed 5... And flinging TIE Fighters a way distance is just asking for them to be 3-hull-picked off...

In short.

Neither are popular.

But I still see Indy around almost 10:1 in comparison to Vector.

Vector is equipped to a very fragile ship. Its easy to lose therefore it shouldnt be as expensive as Independence