Jakku Gunrunner — x2
Quadjumper 15
Intelligence Agent 1
Seismic Charges 2
Feedback Array 2
Spacetug Tractor Array 2
Ship Total: 22 (x2 44)
Syndicate Thug —
Y-Wing 18
Twin Laser Turret 6
Ship Total: 24
Kavil —
Y-Wing 24
Predator 3
Dorsal Turret 3
Vectored Thrusters 2
Ship Total: 32
so the basic idea is that the Tugs can see where any close ships will be flying then they have several options open to them
- drop a bomb behind them if they cant block
- tractor beam the opponent so they are blocked (or end up on a bomb/asti etc)
- barrel roll into a blocking position
- feedback if they dont have a shot.
the tlt just stays out of the way doing what tlts do best
Karvil uses his barrel roll to get the out of arc shot for an extra dice and predator re roll after the Tugs have distroyed the enemies movement plans
Edited by shotbyscott