Smuggler trait. 14 cost for 2 vs 16. Squad swarm. 1 extra hp (easier for other snipers to hit 5 damage with focus than it is to hit 6)
Elite Weequay vs Regular HK: A Mathematical Analysis
2 hours ago, frotes said:Smuggler trait. 14 cost for 2 vs 16. Squad swarm. 1 extra hp (easier for other snipers to hit 5 damage with focus than it is to hit 6)
This sums up why I'm currently running E Weequays whenever I can instead of HK's. Along with the surge for +2 damage and hidden giving that automatically. And hunter, but they share that
I'm very intrigued to see how this changes when we get some more droid command cards.
I would mention that there are a lot more figures with a built in () surge block, but you guys have already made up your minds it looks like, not mention. to become hidden is an action, and you usually use it while shooting, so it doesn't always benefit you. Range etc , all the things I've mentioned multiple times.
both are great range options, HK are more reliable in my experience in all aspects,
This was fun to re-read after seeing how Worlds ended up lol.
The original prophecy.
@ThatJakeGuy I am curious with the reactivation of IG-88 and the additional droid cards/Chopper if this analyses still holds true, at least for the smuggler v droid trait?
7 hours ago, Mep said:@ThatJakeGuy I am curious with the reactivation of IG-88 and the additional droid cards/Chopper if this analyses still holds true, at least for the smuggler v droid trait?
No idea! I think the additional health and the use of green dice is still a major advantage. Haven't had much chance to play with the Droid cards yet unfortunately