More R3 Astro Fix Nonsense

By grandmoffjoe, in X-Wing

If it let you get an evade or acquire a target lock on the defender, would it be worth taking, or would it still need a points drop?

As in cancel a focus to get a TL? I wouldn't take it. It would only really be useful if you had no action, which means you probably just did a red and at that point, you may as well take a targeting Astro because it's not RNG dependant.

The best suggestion I've seen for R3 was use it as a bookmark. I wish I could remember who posted it so so I could give them due credit.

Honestly in my opinion it would have done a lot if it had just GIVEN the Evade action.

As in cancel a focus to get a TL? I wouldn't take it. It would only really be useful if you had no action, which means you probably just did a red and at that point, you may as well take a targeting Astro because it's not RNG dependant.

Once we get a ship with a mech (R3), crew (Hera), and systems (FCS) slot, we will have at least some reason to take R3. Until then, bookmark sounds about right.

Non-integrated Astromech
Modification
0pts.

You may equip a [Astromech] (Rebel Only) or [salvaged Astromech] (Scum Only) in a [Crew] slot.

Edit: Hmm...probably wayyy too many broken combos with this, but could be fun.

Edited by kris40k

Non-integrated Astromech

Modification

0pts.

You may equip a [Astromech] (Rebel Only) or [salvaged Astromech] (Scum Only) in a [Crew] slot.

Edit: Hmm...probably wayyy too many broken combos with this, but could be fun.

I thought of the same thing only I called it "Astromech Interface"

But yeah R2-D2 astromech on the ghost may be a little broken lol

Non-integrated Astromech

Modification

0pts.

You may equip a [Astromech] (Rebel Only) or [salvaged Astromech] (Scum Only) in a [Crew] slot.

Edit: Hmm...probably wayyy too many broken combos with this, but could be fun.

I thought of the same thing only I called it "Astromech Interface"

But yeah R2-D2 astromech on the ghost may be a little broken lol

Give it a two or three point limit, then, might work. Although More R3-A2 ships would be maybe a bit problematic.

I suspect it's one of those cards that has little utility in the game currently, but is marked for a companion upgrade in the future.

Non-integrated Astromech

Modification

0pts.

You may equip a [Astromech] (Rebel Only) or [salvaged Astromech] (Scum Only) in a [Crew] slot.

Edit: Hmm...probably wayyy too many broken combos with this, but could be fun.

I thought of the same thing only I called it "Astromech Interface"

But yeah R2-D2 astromech on the ghost may be a little broken lol

Give it a two or three point limit, then, might work. Although More R3-A2 ships would be maybe a bit problematic.

Also Norra with EU, R2-D2, R2 Astro and Daredevil for double regen at the cost of everything that makes her good (her ability, damage). Still dangerous, though, that combo might work somewhere else later down the line.

Honestly in my opinion it would have done a lot if it had just GIVEN the Evade action.

Even then it probably would only have been worth one point, given that it costs you the astromech slot.

I....actually....like the R3 astromech. On a high PS X-wing or ARC-170....

*ducks away* :ph34r:

I....actually....like the R3 astromech. On a high PS X-wing or ARC-170....

*ducks away* :ph34r:

Yeah, i also like when my high PS ships taking up 1/3 of my list don't do damage.

As the old saying goes, the best offence is a good defence.

I....actually....like the R3 astromech. On a high PS X-wing or ARC-170....

*ducks away* :ph34r:

Yeah, i also like when my high PS ships taking up 1/3 of my list don't do damage.

As the old saying goes, the best offence is a good defence.

It is not necessarily they won´t do damage. I just don´t mind a 2pts droid which might use a focus result I otherwise would lose in some circumstances. I like to use target lock a lot, don´t always have 2 actions, and sometimes you have a focus result left. Here is a droid which makes that unused focus into an evade token. Something I like.

If I have vectored thrusters and PtL I can still barrel roll en TL and if I keep one useless focus in the end, end up with an evade. Making my X-wing more maneuverable and still have reasonable offense and defense. Something I like about the Jack-of-all-trades X-wing

I think R3 astromech would be competitive and useful, as well as a huge boost for low PS generic X, Y, and E wings if instead of giving an evade it regened a shield.

In the clone-wars series: R3 was a traitor-droid appearing to help Anakin, but ultimately subverting his efforts. Thematically it kind of fits....

As in cancel a focus to get a TL? I wouldn't take it. It would only really be useful if you had no action, which means you probably just did a red and at that point, you may as well take a targeting Astro because it's not RNG dependant.

Once we get a ship with a mech (R3), crew (Hera), and systems (FCS) slot, we will have at least some reason to take R3. Until then, bookmark sounds about right.

So, astromechs for B-Wings? ^-^

In the clone-wars series: R3 was a traitor-droid appearing to help Anakin, but ultimately subverting his efforts. Thematically it kind of fits....

We called him Goldie …

Edited by SEApocalypse

I....actually....like the R3 astromech. On a high PS X-wing or ARC-170....

*ducks away* :ph34r:

Yeah, i also like when my high PS ships taking up 1/3 of my list don't do damage.

As the old saying goes, the best offence is a good defence.

Yeah, I'm not exactly sure why everyone seems to operate as if:

1) You always have a focus token available when you roll a focus result.

2) You don't have a choice to not use R3 when you do have a focus token.

3) If you don't use an astromech every single possible chance, its wasted points (never not green with R2-D2?).

I mean, the R3 is not a stellar mech at all, but I think that particular argument, that its nerfing your damage, is off base. Obviously, you are not going to use it if it was going to reduce your damage.

Edited by kris40k

I....actually....like the R3 astromech. On a high PS X-wing or ARC-170....

*ducks away* :ph34r:

Yeah, i also like when my high PS ships taking up 1/3 of my list don't do damage.

As the old saying goes, the best offence is a good defence.

Yeah, I'm not exactly sure why everyone seems to operate as if:

1) You always have a focus token available when you roll a focus result.

2) You don't have a choice to not use R3 when you do have a focus token.

3) If you don't use an astromech every single possible chance, its wasted points (never not green with R2-D2?).

I mean, the R3 is not a stellar mech at all, but I think that particular argument, that its nerfing your damage, is off base. Obviously, you are not going to use it if it was going to reduce your damage.

Ok now I agree with this, which is why my problem with the droid is reliability. If I took an Evade I would be dropping my offensive power for defense and would not have a focus. So that result would be a net loss anyway. My problem with the mech is the need to roll that focus, which might not happen, and then I am left with nothing to show for my efforts. Not to mention it does not help low PS pilots. It would not have broken Biggs to give him an Evade, nor any other Astro ship. It should have just given the Evade action.

Yeah, the mech has plenty of problems (relying on RNG, requires primary weapon, low PS problems) but I just don't like the "damage nerf" argument.

Adding the Evade action to the action bar would have been a nice use of the slot and points.

The benefit of being able to trade a focus results for an Evade token instead of adding the Evade action however, is action efficiency as it doesn't take an action to get the token, allowing you to K-turn, T-Roll, Boost, Target Lock, or other possible action upgrades instead of evading.

But its not reliable enough to work (the RNG problem).

Edited by kris40k

Every regen method that sees frequent play hurts offensive power except R2-D2

I honestly think R3 should have been "When defending you may cancel one defense die result to assign an evade token to your ship. This token can be spent immediately."

Then R3 would be bad roll protection for mostly fragile ships.

Edited by MenaceNsobriety

The best suggestion I've seen for R3 was use it as a bookmark. I wish I could remember who posted it so so I could give them due credit.

Was it this that you were thinking of?

Even if it wasn't I'll totally take the credit. There is no finer currency than the approval of anonymous strangers on an Internet forum.

There is no finer currency than the approval of anonymous strangers on an Internet forum.

The truest thing I've ever read.

The die canceling wouldn't be such a big deal if it reliably did something that didn't have it's usefulness tied to having a higher PS than your opponent's ships.

Maybe something like this:

"When attacking you may cancel one [focus] result to change one of your attack dice to a [hit]. When defending you may cancel one [focus] result to change one of your defense dice to an [evade]".

Something like this would help mitigate horrible rolls without making already modified rolls more likely to get maximum results. It might need to be limited to one use per round but it might actually be okay at two points.

Edited by WWHSD