Thane especially just doesn't give a **** about anything dengaroo does, especially when he tries to ram himself into thane in order to deny shots (since he don't give a **** about his action) and thane just VTs out of base-to-base contact to fire range 1
Devious! I like it. Then again, I do like my plasma torps with guidance chips on Thane. Nothing sets up a game like throwing 4 hits at an opponent who's already used his tokens AND stressing him to boot during the first exchange. Granted it only works once but there's seldom too many opportunities to use it afterward anyway. The next turn you're usually in R1 and after that you mostly shoot behind you.
torp thane works alright, but I can't fly ARCs without b-roll anymore ![]()
too much fun
Thane with just r3-a2 and either tailgunner/tactician has been working very well, though, especially when the death of torp scouts has brought a lot of lower agility out of hiding that poor Braylen's gunner would look very foolish against
loss of double stress has not been a big deal either; defenders generally don't bother clearing unless they're ryad (who gets double stressed on ptl anyway). Really, just slapping on a red maneuver denying single stress has been enough to let him go around tailgunning ships to death