4-L0M and Inspiring Recruit

By Deepspace5, in X-Wing Rules Questions

4-L0M's ability states:

"At the start of the End phase, you may assign 1 of your stress tokens to another ship at Range 1."

Inspiring Recruit states:

"Once per round, when a friendly ship at Range 1-2 removes a stress token, it may remove 1 additional stress token."

Does the assigning of 4-L0M's stress to another ship count as removing for the purposes of Inspiring Recruit?

If so, it opens up more options with Rage and other upgrades.

4-L0M could be double stressed, pass one to a friendly ship who is also stressed to remove 2 from 4-L0M. Next turn, the friendly double stressed ship does a green maneuver to remove 2 stress.

I see nothing against. You physically remove a stress from your ship, IR does not care what happens to it.

Most similar precedence would be Attani Manaroo - she only passes the eye but it still counts as gaining the eye for purposes of Attani.

I'm not sure that 4-LOM's reassignment of the stress token counts as removing it.

I think it would need to be worded similar to this to count trigger Inspired Recruit:

"At the start of the End phase, you may remove 1 of your stress tokens to assign a stress token to another ship at Range 1."

I can't think of anything in the rules or FAQ that clearly points to whether or not 4-LOM is removing the stress token. I could see it being FAQed either way.

Edited by WWHSD

I'm not sure that 4-LOM's reassignment of the stress token counts as removing it.

I think it would need to be worded similar to this to count trigger Inspired Recruit:

"At the start of the End phase, you may remove 1 of your stress tokens to assign a stress token to another ship at Range 1."

I can't think of anything in the rules or FAQ that clearly points to whether or not 4-LOM is removing the stress token. I could see it being FAQed either way.

We have confirmed on multiple occasions that moving token from one ship to another is in fact assigning or gaining that token. So why removing should not work the same way?

all that trouble for a minor advantage.......

all that trouble for a minor advantage.......

You say minor? Cause i say its pretty powerfull if it would work that way.

i agree with Vitalis. i see no reason for it to not work.

Obviously 4LOM wouldnt assign a 2nd stress, but he would shed it nontheless.

Im not saying it won't work but..

to much of if when and maybe for my type of play.

if you have 2 stress and if you are in range 1 of enemy also need to be in range 1-2 of recruit etc etc.

of course when you can dump the stress like this it is nice but cmon how manny times will you be in this position.

I think you'd better spend squad points on certain cards that will garantueed bring some worth to the table.

Im not saying it won't work but..

to much of if when and maybe for my type of play.

if you have 2 stress and if you are in range 1 of enemy also need to be in range 1-2 of recruit etc etc.

of course when you can dump the stress like this it is nice but cmon how manny times will you be in this position.

I think you'd better spend squad points on certain cards that will garantueed bring some worth to the table.

If you are carrying the recruit then you don't have to sweat the range. Range 1-2 of a friendly isn't too restrictive unless you are moving fast and have the card on a higher PS ship.

If 4-LOM does work with Inspiring Recruit then 4-LOM with Rage and Inspiring Recruit might be a fun combo. It comes in at 29 points and still has a bunch of open slots to work with.

1-2 of your own ships is pretty easy to stay in. Usually you have to actively stay out of that range to get too far.

Unless you are sporting self-stress, odds are 4LOM wont be double stressed to matter. Or anyone. But ive had times against 4LOM where he had PTL and opted to not do it because he had to shed the stress Rebel Captive kept giving him to get 1 action at least while chasing my decimator. With Inspiring, he wouldnt care. PTL for stress, attack for 2nd stress, pass 1 to me and shed the 2nd. Stress free!

Sounds of an interesting build

Is "Inspiring Recruit" purely a support card? Does in need another friendly ship to trigger it's ability? I other words can it do a green manuvure and clear two stress tokens on it's self?

Is "Inspiring Recruit" purely a support card? Does in need another friendly ship to trigger it's ability? I other words can it do a green manuvure and clear two stress tokens on it's self?

Upgrades that work on "a friendly ship", such as Inspiring Recruit, can be used on the ship they're equipped to. Upgrades that work on "other friendly ships" or "another friendly ship", such as Wingman, do not affect the ship they're equipped to.

Edited by kraedin

Does 'remove' in this case not require the stress in question to leave the table? I'm not sure 4-Lom triggers Inspiring Recruit at all – for the same reason the discussion over Manaroo 'removing' (and thus discarding) target lock tokens. In that case it was agreed that the tokens were 'passed' and not 'removed'. I would expect the same here.

Edited by Inquisitor M

Does 'remove' in this case not require the stress in question to leave the table? I'm not sure 4-Lom triggers Inspiring Recruit at all – for the same reason the discussion over Manaroo 'removing' (and thus discarding' target lock tokens. In that case it was agreed that the tokens were 'passed' and note 'removed'. I would expect the same here.

Don't spread that cancer thread across the forum please.

Yes it is removed.

No that Manaroo crap does not work that way.

Does 'remove' in this case not require the stress in question to leave the table? I'm not sure 4-Lom triggers Inspiring Recruit at all – for the same reason the discussion over Manaroo 'removing' (and thus discarding) target lock tokens. In that case it was agreed that the tokens were 'passed' and not 'removed'. I would expect the same here.

I've submitted a rules question to FFG about this. I haven't heard back yet.

Without clarification from, I don't believe that 4-LOM's ability works with Inspiring Recruit. Until something hits the FAQ, or FFG issues and email ruling I would talk to the TO of any event you plan to play in to see how they will rule on it if you plan to play this combo.

Does 'remove' in this case not require the stress in question to leave the table? I'm not sure 4-Lom triggers Inspiring Recruit at all – for the same reason the discussion over Manaroo 'removing' (and thus discarding' target lock tokens. In that case it was agreed that the tokens were 'passed' and note 'removed'. I would expect the same here.

Don't spread that cancer thread across the forum please.

Yes it is removed.

No that Manaroo crap does not work that way.

Its not clear that it is removed. If it is removed then by the rules "that Manaroo crap" absolutely works that way.

Read this thread if you don't know what "that Manaroo crap" is. I'd rather not derail this thread by dragging that discussion over here.

Edited by WWHSD

We don't really have the concept in this game of "removed [from the table]". We have "removed [from a ship]". Leaving the Manaroo question aside*, the stress token on 4-LOM is being removed from 4-LOM as part of assigning it to the other ship. Inspiring Recruit should trigger.

*: I think the most likely outcome of that is a FAQ saying the parenthetical "(unless the blue target lock is assigned to another ship)" should read "(unless the removed target lock is assigned to another ship)".

We don't really have the concept in this game of "removed [from the table]". We have "removed [from a ship]". Leaving the Manaroo question aside*, the stress token on 4-LOM is being removed from 4-LOM as part of assigning it to the other ship. Inspiring Recruit should trigger.

*: I think the most likely outcome of that is a FAQ saying the parenthetical "(unless the blue target lock is assigned to another ship)" should read "(unless the removed target lock is assigned to another ship)".

Yup. We need clarification of terms.

Ideally, 'remove' should mean that it is leaving the table and 'assign' should mean moving a token to a new location. I can't think of any holes that would leave. But it's all down to FFG at this point.

Did we ever get a final verdict on this question? I don't see it in the new FAQ.

I think I would prefer that 4-LOM's ability combine with Inspiring Recruit, because I think it would be fun, but I would understand if the terms "assign" and "remove" had different game-effects. If they want to clarify the difference but allow the interaction with Inspiring Recruit, they could even errata 4-LOM's pilot card to say, "At the start of the End phase, you may remove 1 of your stress tokens and assign it to another ship at Range 1."

50 minutes ago, mkevans80 said:

Did we ever get a final verdict on this question? I don't see it in the new FAQ.

I think I would prefer that 4-LOM's ability combine with Inspiring Recruit, because I think it would be fun, but I would understand if the terms "assign" and "remove" had different game-effects. If they want to clarify the difference but allow the interaction with Inspiring Recruit, they could even errata 4-LOM's pilot card to say, "At the start of the End phase, you may remove 1 of your stress tokens and assign it to another ship at Range 1."

FFG still hasn't responded to the rules question that I submitted and this wasn't touched on in the FAQ.

Confirmed in the new FAQ that transfering a stress is not the same as removing it

Quote

Q: Is assigning a token from a ship to another ship the same as "removing" a token from that ship?

A: No. For example, if a stress token is assigned from one ship to another ship, it does not count as "removing" it from the first ship for the sake of game effects. Additionally, if a red target lock token is assigned from one ship to another, it is not "removed" from the first ship as the accompanying blue target lock is not discarded.