Given you only play against your brother don't look into combos because there's a geniune risk of you getting much, much better through knowing the metagame's tricks. That'll make your games very one sided and you may rapidly find yourself with no games at all.
How to understand cards, builds and ships
Intercepters play like Tau- they love to fight from a distance, and do NOT like people charging up in their faces.
I would almost say they play like eldar, hit and run, hurt you from angles that are advantageous for them, very zippy and maneuverable but if you pin them down they crumple under weight of fire. At least that's what I'd think of if I were to make an analog to 40k but I'm no 40k expert.
Yea Tau I would say are more TLTs and HLC Brobots
Interceptors definitely remind me of eldar
Am 32 am self taught I have played warhammer 40k axis and allies minnys and many board game but I normal play my brother and we play far and fun . only game i played with a groups was 40k and I dont like that way of playing to be jerks and asshats and no fun
I see. I was thinking maybe you just weren't getting the concepts of wargames overall. The not understanding the ganging up on a single unit for instance. Instead you are rejecting the concept of combos which I understand. I least care for the whole need a flow chart to follow along all the actions part of the game. It might not be entirely a failure to understand and more an unwillingness to understand.
I do think it likely that there are some conceptual gaps in your approach to playing wargames and more broadly to competition in general that you may wish to re-examine.
How so frimmel sorry I want to have a fun game and not be a **** like you need to be in so many games and abuse the system to win I just like a fun far game where both players have a chance and fun. Big reason I dont play magic just to much being a **** and such
How so frimmel sorry I want to have a fun game and not be a **** like you need to be in so many games and abuse the system to win I just like a fun far game where both players have a chance and fun. Big reason I dont play magic just to much being a **** and such
First, don't ask others not to be something and be one yourself please. Now, to the point: I don't know what you understand about the game and what you don't, or what your general knowledge that is relevant to the game might be. For example, if you have seen any movie about dogfighting (Top Gun, Red Tails, etc), a tactic all pilots use is to shoot their enemy from somewhere they cannot be shot. In X-Wing, this is referred to as "arc-dodging". Also, tactics aren't unfair if your opponent can do the same. Focus firing is by no means cheating or something bad, it is just a way to give yourself an advantage, which your opponent can also get.
How so frimmel sorry I want to have a fun game and not be a **** like you need to be in so many games and abuse the system to win I just like a fun far game where both players have a chance and fun. Big reason I dont play magic just to much being a **** and such
It sounds like you are into casual rather than competitive gaming (which is perfectly fine). In 40K this is sometimes referred to as "fluffy", in X-wing this style of play is often described as "Flying casual". You are there for the game rather than winning at all costs.
The important thing to understand is that a lot of the discussions that take place on fora like this are focused around competitive play. The same is true of the games you often see played on videos clips. Building up combos of cards is definitely an aspect of competitive play.
The style of play you describe is normally termed as "jousting" (as others have already mentioned) and is probably the most direct and brutal form of engagement in X-wing. Victory in a joust will normally go to the ship with the best stats and most stacked modifiers. If you only play like this though, you will lose a lot of the subtlety of the game. Many ships are not designed to joust head-on as they are too fragile, don't maneuver well or have fire arcs that are wasted if you only joust with them.
There is no right or wrong way to play as long as you have fun. Problems only arise if you have one player who is trying to play one style of game while their opponent plays another. Bringing a casual list while your opponent brings a tournament list is as much a problem in 40K as it is in X-wing. There is lots to learn about different tactics and strategies on this board so keep reading and have fun.
One thing to remember though is that playing competitively or strategically does not make someone a bad person (I note your use of ****s when describing such things). The game is designed to support ships that have many different fighting styles and playing the rules to your advantage is not a bad thing. Many players enjoy the tension of a closely fought game between 2 skilled opponents.
If that is not your preferred style of play, that is fine and is a perfectly valid choice. Check the scenario games that are included with some ships. These have a more narrative style of play and you may find you enjoy these more. The 100 point games described in the core rulebook are very much designed with competitive tournaments in mind as they are intended to create a balanced environment for competitive play.
Why do you even want to advance your game? Are you losing more than winning or vice-versa? If you are happy with the way you and your brother play, you don't need to be looking into getting better at all.
Am I tie interceptor kind of guy but dont matter what ships I use it always fly at each other turn around do it again
Here's an example of how you can do things differently. Let's say your Tie Interceptor is approaching the enemy X-wing. They have already gone and your 2 Forward puts you about Range 2 of the enemy X-wing. Now....it's time for actions. You have Push The Limit card on your Interceptor. You could just Focus and Evade....but....you could also dodge that arc. Let's say you Barrel Roll off to the side. Then, you can Boost to be R1 of the enemy X-wing, but you are outside of his firing arc. This lets you roll 4 red dice at the enemy, but not even get shot at by that guy in return. Let's even say you are using Soontir Fel. You now have a Focus token to use to modify your attack dice.
Another thing you can do to try to be different is not fly all in one formation. Split up your ships a bit. It doesn't matter which faction you are, but I tend to like to do this with Imperial Tie Fighters. For one example, I'll have about 4 Tie Fighters as a force that's meant to draw the enemy attention. I call this the Anvil. Next, you have a flanking force that comes in on the sides and fires in. That's the Hammer. Hammer units are things like Backstabber, who gets bonuses on the flanks. Vader is another good Hammer unit. Tie Bomber with missiles is also good. Even if you used two groups of generic ships, it can work. You split them up. Try to draw his attention to one group. That Anvil group flies slower and tries to delay the combat. The Hammer group then tries to speed up and hit the enemy in the flank while they are facing the Anvil group. If your opponent turns towards the Hammer group, then you slow them down and speed your Anvil up. They switch roles at that point. A good Anvil ship is Dark Curse as it's good to try to get just him at R3 of the enemy. They can't modify dice and you get a range bonus.
Look at 4 TLT's. If you fly in one formation, and the enemy gets in R1, you often don't have a shot. It makes it pretty bad to be in that position. If you split up your TLT Y-wings into 2 groups of 2, then you can protect each other. If an enemy ship gets in R1 of one group of Y-wings, the other Y-wings can still fire in on those enemy. They protect each other. Also, if the enemy tries to gun towards one group, you can try to peel off and not fly straight at them. You don't care if you have enemy in arc, but they do. So, try to avoid their firing arcs and stay at Range 2-3.
Does that help? Does it make sense?
Another thing to try is just break up formations. Try playing the game with 20 asteroids/debris fields. You won't be able to fly formations at each other this way! It's also just a fun way to play the game every now and again.
EDIT: I forgot to say that watching YouTube battles is a good way to figure things out. It might help you find a strategy that works for you.
Also, if you find a local shop that has casual players, they might be willing to play a game that doesn't use all the top lists to kick your face in. Sometimes people are actually pretty laid back and will just help a guy who isn't top aces.
You can also listen to my podcast which is all about non-tournament ways to play the game. It's about having fun and not worrying if your list is the super-meta-awesome-beardy-chessfest.
http://shuttletydirium.podbean.com/
Edited by heychadwickIt sounds like you are into casual rather than competitive gaming (which is perfectly fine). In 40K this is sometimes referred to as "fluffy", in X-wing this style of play is often described as "Flying casual". You are there for the game rather than winning at all costs.
I agree with most of what you've said, but I disagree with this part about "Flying casual." The whole point of "fly casual" is to take the friendly, fun-loving perspective of casual games, and consciously bring that into tournament games. Playing casual games of X-wing is completely different the "fly casual" mantra.
It sounds like you are into casual rather than competitive gaming (which is perfectly fine). In 40K this is sometimes referred to as "fluffy", in X-wing this style of play is often described as "Flying casual". You are there for the game rather than winning at all costs.
I agree with most of what you've said, but I disagree with this part about "Flying casual." The whole point of "fly casual" is to take the friendly, fun-loving perspective of casual games, and consciously bring that into tournament games. Playing casual games of X-wing is completely different the "fly casual" mantra.
I'll say that it started out that way and was then declared dead. Who declared it dead? Lots of people on these forums. So, I decided to hijack the meaning. I know I've been re-branding the term "fly casual" to mean non-tournament games (or games practicing for tournament games).
How so frimmel sorry I want to have a fun game and not be a **** like you need to be in so many games and abuse the system to win I just like a fun far game where both players have a chance and fun. Big reason I dont play magic just to much being a **** and such
Okay, first off I agree with Karhedron. I'm grateful he's already said all that so I don't need to.
But this for me is the nuts and bolts here:
Why do you even want to advance your game? Are you losing more than winning or vice-versa? If you are happy with the way you and your brother play, you don't need to be looking into getting better at all.
Deathrain asks a valid question. What are you actually asking for here?
It is one thing not to want to "have" to buy a Starviper to get Autothrusters for Soontir Fel. It is one thing to dislike combos that just don't feel fair or things that add a lot of complication to the game but not really a lot interesting tactical complexity. I certainly sympathize with those positions.
However it is quite another to not see that Soontir Fel and Wedge "naked" shouldn't be flown at all the same.
The first of those paragraphs is simply an acceptable preference for playing your game. The second is a failure of understanding the basic concepts of the game. At this point I feel like you're both rejecting combos and rejecting that Interceptors and X-wings play with different tactics. If this is so, we can't help you and you come across as insincere in your intentions to improve.
Edited by FrimmelI think all stick to they way I been playing as I dont see why a x wing and interceptor should be played different and I own multiple smaller ships and one of most larger ships
I guess i use cards wrong because i normal just fly straight at each other shoot do k turns then fly straight at each other again.
I been watching battle reports and man do they fly and play way different then I ever have
Ya I still dont see a lot combos and how they work guess I need to keep learning some how
Yeah this works if 2 guys have swords and horses. But eventually one of you is gnna get a gun and then u wanna ride away from him, take aim and shoot his silly hat off while he is trying to wave his sword at you.
I think all stick to they way I been playing as I dont see why a x wing and interceptor should be played different and I own multiple smaller ships and one of most larger ships
Alright then. Fair enough. Good luck.
All never get the comptive style play our playing unfair had same trouble with 40k just can't grasp the point of playing like a jerk our unfair like just to win
All never get the comptive style play our playing unfair had same trouble with 40k just can't grasp the point of playing like a jerk our unfair like just to win
What do you consider to be unfair or playing like a jerk and why? I'm not talking about manners or anything like that I mean game play wise.
I dont see why a x wing and interceptor should be played different
That is why you fail.
Well I'm surprised most of you didn't realize this was a troll from the 3rd post. Let it die.
Well I'm surprised most of you didn't realize this was a troll from the 3rd post. Let it die.
What scares me is that i'm not even sure It's a troll.
All never get the comptive style play our playing unfair had same trouble with 40k just can't grasp the point of playing like a jerk our unfair like just to win
Nothing in this thread has involved playing unfairly, so you should let go of your precedents in 40K and listen to what people are telling you.
Well I'm surprised most of you didn't realize this was a troll from the 3rd post. Let it die.
I don't think this guy is trolling. Mostly as I've known guys like this. If he is trolling I'm okay with having acted in good faith. I'm not much for spiritual mumbo jumbo but tend to think karma is a thing. Whether or not this guy is a troll he obviously has a lot of red on his ledger.
Well I'm surprised most of you didn't realize this was a troll from the 3rd post. Let it die.
I don't think this guy is trolling. Mostly as I've known guys like this. If he is trolling I'm okay with having acted in good faith. I'm not much for spiritual mumbo jumbo but tend to think karma is a thing. Whether or not this guy is a troll he obviously has a lot of red on his ledger.
Well said, Frimmel. Have a like.
Well I'm surprised most of you didn't realize this was a troll from the 3rd post. Let it die.
I don't think this guy is trolling. Mostly as I've known guys like this. If he is trolling I'm okay with having acted in good faith. I'm not much for spiritual mumbo jumbo but tend to think karma is a thing. Whether or not this guy is a troll he obviously has a lot of red on his ledger.
And honestly I was feeling that for the first few, but the more he posted, the more I doubt. The fact that his name and his account are pretty big clues to this also don't help. But you are right, it's always better to not be cynical about it.
And honestly I was feeling that for the first few, but the more he posted, the more I doubt. The fact that his name and his account are pretty big clues to this also don't help. But you are right, it's always better to not be cynical about it.
At this point, we have all tried, and can do no more. Others can only help so much, the person must want to be helped.
And honestly I was feeling that for the first few, but the more he posted, the more I doubt. The fact that his name and his account are pretty big clues to this also don't help. But you are right, it's always better to not be cynical about it.
At this point, we have all tried, and can do no more. Others can only help so much, the person must want to be helped.
And there is the part where someone who sincerely wants help will find this thread and will be helped.