Why Armada is the best

By Crabbok, in Star Wars: Armada

I usually play at home with a group. It's much easier than transporting all my stuff to the store and much more relaxed for everybody. We're all drinkers and or smokers so chilling at the house makes for much more enjoyable casual games. I have tried playing at my local game store twice but both times it ended up just being against a guy who comes over and plays at the house anyway so ultimately wasn't worth the effort.

yep that why it's dead. I play myself more often than not it's either that or Ben. I pretty much know of only one other player in the Austin metro area that I can play. I know also have a clue who the twelve players mentioned before are they are xwing regulars. A lot of them hate Armadas tournament set up and play at home. I agree it needs a reboot.

Wow. That means there is another 12 austin players out there. We don't go to x-wing or Armada tournaments. We're mostly tech industry types in our 40s plus wives and friends.

Wow that describes the average Xwing player to a tee. I see them all the time playing at LGSs yet I never see you guys playing. Except Ben begging for players to show to play Saturday even he isn't regular anymore.

Once the holidays are past, I'm going to have a 1/month Armada day at my house. Feel free to PM me if you want to check it out. New peeps are always welcome.

I'm up north off Parmer.

THIS is why Armada is the best. Back on track.
Simple it isn't yet, X wing is the best at the moment Armada needs a major rework to become the best. Will it be? Maybe if they fix the problem of big expensive ships being largely being trounced by stuff that should go pop if it faced such a thing. Also they should drop the admirals and objectives and turn limits. I am tired of admirals and objectives that are poorly written ruining the fun. In fact one obejective was so poorly written only an idiot would take it even after the wave 4 ship that was clearly designed to make it viable couldn't.

can you please elaborate your point? I hate it when people ask for a "rework" then say no specific things to actually rework. Most of what you suggested makes no sense and would remove all the flavors that make Armada so much fun. Removing objectives? Are you serious? You just sound like you want to whine for the sake of whining. Please, be more specific.

edit: I do agree to an extent that there's a considerable advantage of going with a quantity build over a quality build, and I also hope the devs fix that by giving new updates that favor bigger ships.

Edited by Sybreed

The objectives were horribly written and not play tested (ambush anyone) hence why I believe the new ones are coming out. Admirals are to over powering or not effective at all, which is why you hardly see them. The game tends devolve to a Rock Paper Scissors match to much which DemoMSU beats all most of the time. The game is over a lot of times before you even play despite having a good build because opponent has the build that destroys yours or is a demolisher build and he can either pick the objective that exploits it, or you have to pick an objective from him that he knows to well.

The only way to fix those issues is to dump them for a death match style play. Also the point level is to low at six hundred the game starts to feel like a fleet versus fleet action versus a lame attempt to have a themed objective match. Also ships escaping the board should be half points not counted as kills running is a strategy. And most important fighters on the board means the game keeps going. You have one corvette left at one hull and I have six tie fighters and two bombers at full health left you should have to keep fighting.

The objectives were horribly written and not play tested (ambush anyone) hence why I believe the new ones are coming out. Admirals are to over powering or not effective at all, which is why you hardly see them. The game tends devolve to a Rock Paper Scissors match to much which DemoMSU beats all most of the time. The game is over a lot of times before you even play despite having a good build because opponent has the build that destroys yours or is a demolisher build and he can either pick the objective that exploits it, or you have to pick an objective from him that he knows to well.

The only way to fix those issues is to dump them for a death match style play. Also the point level is to low at six hundred the game starts to feel like a fleet versus fleet action versus a lame attempt to have a themed objective match. Also ships escaping the board should be half points not counted as kills running is a strategy. And most important fighters on the board means the game keeps going. You have one corvette left at one hull and I have six tie

fighters and two bombers at full health left you should have to keep fighting.

Ok, I'll try to write my opinion on each of your points:

1: Objectives being badly written/balanced. There's some truth to that, it seems to me that the devs finally knew what to do with the Corellian Conflict objectives, while the first objectives we've had felt a bit out of place (advanced gunnery? fire lanes? what?) and some do need a rebalance. I think the key-word is rebalance, not rework, but I'm with you there. There's stuff that could have been done better.

2: Admirals: IMO, Motti cost too little for what he does. FFG seems to be afraid to make something OP in some occasions and are too conservative in the cost/effect (Tarkin), or they completely mess-up and make something OP without realizing it (Dodonna is OP IMO for its cost, Motti is as well). And some are too situational, but that's kind of the point in some ways.

3: I disagree with the rock/paper/scissor comment here. I think there's too much going on with armada to label it that way. Too many builds exists, and many are viable. Just watch the finals if you want any proof. I do agree flotillas and high activations are a bit too important in the current meta. Still, the meta changes every wave, so it's hard to complain.

4: People complains that games take a bit too long, and you want to make them last even longer? 400 points seems good to me. if FFG wants to go over that, I wouldn't get over 450. Otherwise, game balanced is screwed.

5: Game lasts as long as fighters are there. Hmm, so I have a ship with a single black AA dice vs a squad with a scatter token. **** me, right?

I would say this game is far more enjoyable to lose then say X-Wing.

I usually play at home with a group. It's much easier than transporting all my stuff to the store and much more relaxed for everybody. We're all drinkers and or smokers so chilling at the house makes for much more enjoyable casual games. I have tried playing at my local game store twice but both times it ended up just being against a guy who comes over and plays at the house anyway so ultimately wasn't worth the effort.

yep that why it's dead. I play myself more often than not it's either that or Ben. I pretty much know of only one other player in the Austin metro area that I can play. I know also have a clue who the twelve players mentioned before are they are xwing regulars. A lot of them hate Armadas tournament set up and play at home. I agree it needs a reboot.

armada is dead because people prefer to play in the comfort of their homes?

I definitely don't see how groups of people playing at home supports the argument that Armada is dead. This weekend I picked up my third GR-75 and pre-ordered 1 of each of the new wave. While I was there 3 other people pre-ordered ships and two other guys were setting up for a game of Armada that ties into their RPG game. I know 1 new player whose wife bought him the core set for Christmas and asked me what expansions she should get for him and at least 4 of my other friends are getting ships or squads from their families for Christmas. Armada isn't dead it just may better suited for at home play than in store play.

You know,

Things would get overall a lot less hostile and a lot less disagree-y if people added "for me." to the end of their "Armada is Dead" statements...

Because its the reaction to the inherent selfishness that your belief is superior to others and thus, should be applied universally, which gets us to these circular arguments of anecdote and counter-anecdote. You say its dead, someone disagrees, and we get louder and louder...

Stop it.

"Armada is Dead for me."

"Armada isn't Dead for me."

Its not difficult, it ensures your correctness (because everyone enjoys being right... right?) and solidifies something that is anecdotal opinion as observeable fact - within the scope of observation, of course.

You know,

Things would get overall a lot less hostile and a lot less disagree-y if people added "for me." to the end of their "Armada is Dead" statements...

Because its the reaction to the inherent selfishness that your belief is superior to others and thus, should be applied universally, which gets us to these circular arguments of anecdote and counter-anecdote. You say its dead, someone disagrees, and we get louder and louder...

Stop it.

"Armada is Dead for me."

"Armada isn't Dead for me."

Its not difficult, it ensures your correctness (because everyone enjoys being right... right?) and solidifies something that is anecdotal opinion as observeable fact - within the scope of observation, of course.

But Armada is dead. BladeWing said so. It must be true despite Wave 5 and CC coming out, and regionals are still going and people are buying tickets for worlds.

As Obi-Wan said, "What I told you is true... from a certain point of view."

All posts in a forum are opinion. The "for me" is always implied.

All posts in a forum are opinion. The "for me" is always implied.

Good show.

Now how can we educate the others?

Trying to educate on the internet is very ambitious. I applaud your effort. :)

I refuse to be edumacatered, and I speak for everyone else too.

Edited by Madaghmire

Don't worry, Mad... I doubt I could educate you, even with a bag full of Cattle Prods....

Don't take it too hard I'm very fast.

I usually play at home with a group. It's much easier than transporting all my stuff to the store and much more relaxed for everybody. We're all drinkers and or smokers so chilling at the house makes for much more enjoyable casual games. I have tried playing at my local game store twice but both times it ended up just being against a guy who comes over and plays at the house anyway so ultimately wasn't worth the effort.

yep that why it's dead. I play myself more often than not it's either that or Ben. I pretty much know of only one other player in the Austin metro area that I can play. I know also have a clue who the twelve players mentioned before are they are xwing regulars. A lot of them hate Armadas tournament set up and play at home. I agree it needs a reboot.

How are you interpreting that as dead? Dead doesn't mean people preferring to play from the comfort of their home. Dead means people not buying and playing.

I usually play at home with a group. It's much easier than transporting all my stuff to the store and much more relaxed for everybody. We're all drinkers and or smokers so chilling at the house makes for much more enjoyable casual games. I have tried playing at my local game store twice but both times it ended up just being against a guy who comes over and plays at the house anyway so ultimately wasn't worth the effort.

yep that why it's dead. I play myself more often than not it's either that or Ben. I pretty much know of only one other player in the Austin metro area that I can play. I know also have a clue who the twelve players mentioned before are they are xwing regulars. A lot of them hate Armadas tournament set up and play at home. I agree it needs a reboot.
How are you interpreting that as dead? Dead doesn't mean people preferring to play from the comfort of their home. Dead means people not buying and playing.

No. Dead means that they dont make it anymore. I still play and buy miniatures for a game GW stopped supporting 20 years ago, but it is still a dead game. Armada has a good community both online and on tabletops around the world. FFG is still supporting the game. While I wish everyone had a local community like mine, that is not always the case.

As for the "rework" of the rules, I have seen that kill games far faster than lagging local support in some markets. I wouldn't wish that on X-wing, no matter how much more it needs it.

I usually play at home with a group. It's much easier than transporting all my stuff to the store and much more relaxed for everybody. We're all drinkers and or smokers so chilling at the house makes for much more enjoyable casual games. I have tried playing at my local game store twice but both times it ended up just being against a guy who comes over and plays at the house anyway so ultimately wasn't worth the effort.

yep that why it's dead. I play myself more often than not it's either that or Ben. I pretty much know of only one other player in the Austin metro area that I can play. I know also have a clue who the twelve players mentioned before are they are xwing regulars. A lot of them hate Armadas tournament set up and play at home. I agree it needs a reboot.
How are you interpreting that as dead? Dead doesn't mean people preferring to play from the comfort of their home. Dead means people not buying and playing.

No. Dead means that they dont make it anymore. I still play and buy miniatures for a game GW stopped supporting 20 years ago, but it is still a dead game. Armada has a good community both online and on tabletops around the world. FFG is still supporting the game. While I wish everyone had a local community like mine, that is not always the case.

As for the "rework" of the rules, I have seen that kill games far faster than lagging local support in some markets. I wouldn't wish that on X-wing, no matter how much more it needs it.

Be either definition the statement that Armada is dead is absolutely ridiculous.