Sexual violence being a no no is something that shouldn't need a rule, it's common decency. I wouldn't play with a person who thought it was cool, so it's a non issue for my group and always will be. It needs not be spoken because we'd all be saying "wtf" if someone said they planned to **** an npc. It's pointless and serves no purpose in a Star Wars RPG anyhow. It's dispicable, even in a fictional shared narrative world. There are some things our culture looks down upon when it comes to entertainment more than others, and sexual violence is on the tippy top of that range, as it should be. A player deciding to **** an npc reflects very negatively on that person and I wouldn't have it in my game and for no other reason because I'm not going to sit there and participate in it and imagine it. Wouldn't need a rule banning people from reading narrative porn at the gaming table either, but again it's not going to happen as long as you don't play with creeps that don't share your values. Maybe I'm fortunate in that my friends are all good human beings with a solid moral center, but I wouldn't associate with anyone who didn't.This conversation again stresses the importance of Session Zero and setting some ground rules. Some things are just not going to be okay at the table and assuming everyone has the same sensitivities and proclivities is not going to solve the problem. Telling people they've violated unspoken rules isn't really going to work either and there's no "One True Set" of rules for the gaming table. We cannot assume that everyone is the same.
If someone wants to satisfy their sexual desires there are websites that serve that purpose much better than my gaming table.
So your views are the only right ones for everybody and you will only associate with people that share them unquestioningly because if they don't it "reflects very negatively on that person" and their views can't even be imagined?
OK, sure, crusade away against people that imagine differently than you. And there must be more of them than you imagine, because there are a lot of fictional rapists .
You know, some things are not a question of being right or being wrong, but a matter of enjoying being around someone. If someone shows up on the table with a swastika tattoo on his neck, I know as well that one of us is leaving the table. If you accept someone living out his **** fantasies on your table that is fine. If he makes it about pedophilly we are getting into a field which would require me by law even to shut down the table … and write a report. But even this would be fine on someone else table, because then it would be none of my business.
We all can just talk about where we draw the line and what we consider part of the unspoken social contract of the group (or even written down base line like some groups use), that does not mean that others can not decide to be different, but that does not mean that I need to accept those creeps on my table. Which is a little ironic of me saying that as I doubt that anyone on my table would actually object to a character ****** someone. The character would be most likely dead, because our groups tend to have usually at least some very violent characters, characters who are very rigid about their principles and morally. So basically even with a group who would not object on player level, the group dynamics and character interactions would make such wicket characters impossible, because they would never be group compatible. But again, that is something each table to decide. And besides you can turn events into one sentence events, there is literally no need to go into details for such things. "You **** the slave girl. When you bring her back to the hutt, she still cries. The hutt ask her what happens, she tells him. The group drops into the rancor pit. The end."
Edit: And before someone gets the wrong impression of my group. I don't think someone in the group would ever have the desire to play a character who falls that low. Simply because if offers little entertainment to play.
Edited by SEApocalypse