Hey everyone, I'm working on a few build variants based around close flying. Its something that I'm hesitant to do, as it seems to me you can easily get outflown when you need to stick close together. Regardless here's what I'm choosing between:
Lando Calrissian (44)
Elusiveness (2)
Luke Skywalker (7)
Kyle Katarn (3)
Millenium Falcon (1)
Shield Upgrade (4)
Shara Bey (28)
Weapons Engineer (3)
Alliance Overhaul (0)
R2-D2 (4)
Engine Upgrade (4)
Lando can stand on his own well, gettting an evade and a focus every turn so long as he ditches the stress he would have taken with elusiveness, which makes his defense better. While Shara is around, she provides target locks, and R2 plus engine upgrades helps her regen but still keep up with Lando. If I wanted them more balanced, Elusiveness would go on Shara, Lando would take Draw Their Fire, and sub out Kyle for Jan, so that Shara is way better at surviving. The major downside I see is if Shara couldn't get a shot given how close she has to stay to Lando.
Lando Calrissian (44)
Elusiveness (2)
Luke Skywalker (7)
Kyle Katarn (3)
Millenium Falcon (1)
Esege Tuketu (28)TLT (6)
Jan Ors (2)
Lando target locks, Jan turn the focus from Kyle after Elusiveness into an Evade, and Esege Focuses to give it to Lando, but gets an extra action from lando if things work out well. Both have 360 firing arcs so clever flying is less of a problem. Much less defensive. This one has a few points to spare.
Esege Tuketu (28)
TLT (6)
Recon Specialist (3)
Shara Bey (28)
Alliance Overhaul (0)
Elusiveness (2)
Weapons Engineer (3)
R2-D2 (4)
Vectored Thrusters (2)
Rookie Pilot (21)
Vectored Thrusters (2)
Esege and Shara both have 2 target locks and focuses to share. Shara is good at surviving and still getting shots, Esege has 360 so he always has a shot, and Rookie Pilot flies interference, probably doing a lot of blocking but still getting to attack well thanks to the shared target locks and focus tokens.
I'd appreciate any advice that you have!