One Shot Cannons & Turrets

By warrasmus, in X-Wing

Fair enough.

That seems a touch inconsistent, given that new Blinded Pilot doesn't actually offer an opportunity to attack, and Feedback Array can't be used when you're on an asteroid...

Might be worth a poke to the rules team.

It triggers when you have an opportunity to attack, which you don't have with an obstacle.

New BP doesn't take the opportunity to attack away, it just states that you cannot perform an attack, which is a different thing altogether. ;) .

I guess then using Feedback or EMP stops you flipping new blinded pilot then? Man I thought I had this interaction down.

Fair enough.

That seems a touch inconsistent, given that new Blinded Pilot doesn't actually offer an opportunity to attack, and Feedback Array can't be used when you're on an asteroid...

Might be worth a poke to the rules team.

It triggers when you have an opportunity to attack, which you don't have with an obstacle.

New BP doesn't take the opportunity to attack away, it just states that you cannot perform an attack, which is a different thing altogether. ;) .

I guess then using Feedback or EMP stops you flipping new blinded pilot then? Man I thought I had this interaction down.

https://community.fantasyflightgames.com/topic/201139-feedback-array-and-new-blinded-pilot

Edited by Dagonet

You mean like this for the B-wing prototype? :P

Uuh this gives me an idea: How about a dual upgrade cannon that has a powerfull attack on one side, but needs to be flipped after attacking. Then the other side would have an action to flip it again.

That idea came here several times, like a weapon recharge time. I always liked it