Oh, my....this thing is going to be silly. I absolutely love it!
I like the idea that you could force someone to run off the board. With Tractor Array, you activate it as an Action. So....you move up and hit someone with it. They had just enough room to clear the board edge. Oh, you boosted them 1 Forward. They are now off the board!!!
With enough Tractor Beam tokens, Dengar isn't going to get to roll any green dice. Or Soontir Fel, for that matter.
Scavenger Crane is gonna be neat though. Not sure where it's useful, however, especially as it doesn't work on illicits. 2 points is a lot to pay for what it does - but what it does is worth paying for, perhaps. And that action-tractor-beam is sweeeeeet.
It's the Scum Extra Munitions! It could potentially work more times than Extra Munitions. It's going to do amazing things for the Z-95 and Kihraxz Fighter.
So, does Soontir Fel do anything any more?
It does feel like anti-fel tech has been showing up a LOT in the past couple of waves.
But it's OK, the Upsilon will help him a lot.
I'm pleased to be vindicated on what A Debt to Pay does, it's exactly what I thought it would be.
Yes, FFG has realized that Soontir Fel has been warping the meta for a long time now. There needs to be more tools to deal with Soontir Fel. This has been going on for 2 waves at least. I'm incredibly happy about it because I'm tired of seeing all Imperial lists with Soontir Fel. It's already happened with the Tie Defenders and /x7, which is great.
Also, Scavenger crane is only de-discarding things that were equipped to y our ship. Not stealing off others as some have read it- so you'll never end up with something you didn't bring in to the fight.
Exactly. It's essentially Extra Munitions.
Kihraxz Fighters can take an Illicit, Guidance Chip, and various Missiles. They can now get to fire again if something blows up in R 1-2 of them. This has potential to be really crazy. Fang Fighters can't do this.
Z-95's will also be important. N'dru w/ Cluster Missiles and this card will be ugly.
OK...I know there have been a lot of posts since I've just typed this, so I'm sorry if someone already posted these thoughts.
Talonbane/Mindlink/Cluster/Chips/Crane?
35 points though
E: and of course, Talonebane doesn't get his ability on missile shots.
Edited by thespaceinvader