I understand that you cannot force a large based ship to barrel roll or boost due to game issues (too strong effect). But I don't understand why they have no (other) punishment next to the agility decrease like small based ships.
A ship having a large base was to date not considered as advantage when affected by game effects, therefore also not considered in point costs (at least tractor beam semi-resistency was not considered)
Therefore I think it would be a good idea to punish large ships with other methods when being hit by tractor beam.
Maybe things like "you cannot boost or barrel roll next round" or "you cannot block enemy ship actions next round" would bring a bit of balance.
Why large ships now profit from being large when not considered before?
I am sure large ships stop people from taking tractor cannons (Defender title D and on others).
Edited by IG88E