Ok I'm for sure a fan (4 starters and 36 boosters), but I played Dicemasters for a long time and in the end like in other games the control strategy or the agro strategy would be more powerful. Does this game have the balance or is there one "correct" strategy if you want to win.
Phrased differently do all of these strategy components matter
High damage
Support instead of upgrade
Elite vs single die
Repeated shielding
Resource denial
Dice cancelation
Card denial
Ambush
Or is it really just about one or two.
Ex. If opponent can spend resources befor you can take them then resource denial doesn't work well. But it would against decks that have to save up resources. But maybe those decks don't work anyway so resource denial is a moot point.
Ex. There are cards that are tempting you to build a "discard all their cards" win condition deck but maybe that's a dream if agro works too quick.
Ex. Cards that want you to run 4 storm troopers. Will they just be beaten by two elites every time?
I haven't played online so maybe someone who's throughly play tested can tell me. Is this game about quick strong fast damage with crazy ambush combos like I'm guessing or are there counter strategies?