Question about the rules

By robin89, in Arkham Horror: The Card Game

Hi.

I've had two playthroughs so far, and I have two questions which I haven't been able to clear up.

1) Skill cards have skill icons. The number of icons acts as a modifier when committed to a skill test. What confuses me, is why do asset cards have skill icons? What do they mean? Does anyone know?

2) I drew a card (pretty sure it was an encounter) that said to discard an asset from the cards under my control. When looking at the reference guide, it seemed to indicate that my discard pile fell under the definition of cards I control. This can't be right, can it?

Thanks!

1) You can commit any cards from your hand to a skill test, and use all matching icons and wildcards (the ? icon) to boost your stat by that amount. The special thing about Skill cards is that they can only ever be used to boost skill tests, and have special game text that resolves based on how the skill test goes. Other committed cards, you ignore all their text except the skill icons.

2) I believe assets you control are those on your play area only -- not your threat area, so Daisy doesn't control the Necronomicon, and definitely not your deck, hand, nor discard.

Edited by Network57

page 7:

When exhausting, sacrificing, or otherwise using
cards to pay costs, only cards that are in play
and under their owner’s control may be used,
unless the cost specifies an out-of-play state.

It means that unless it says otherwise "card you control" means cards that are both controlled by you and are in play.

1) You can commit any cards from your hand to a skill test, and use all matching icons and wildcards (the ? icon) to boost your stat by that amount. The special thing about Skill cards is that they can only ever be used to boost skill tests, and have special game text that resolves based on how the skill test goes. Other committed cards, you ignore all their text except the skill icons.

2) I believe assets you control are those on your play area only -- not your threat area, so Daisy doesn't control the Necronomicon, and definitely not your deck, hand, nor discard.

You control all cards that came from your deck, basically (it gets a little more complicated than that, but that's a great rule of thumb that's easy to remember). Daisy controls the Necronomicon, because it comes from her deck, even if it lives in her threat zone. As the John Dee Edition of the Necronomicon says, it is an Asset. But she could not choose to discard it, because it also says she can't discard it while there's still Sanity on it to lose.