As Seen On TV

By JediPartisan, in X-Wing

There are a number of ships that have been seen in the Clone Wars or in Rebels that have made it to X-Wing, but there are a few more I would still love to see.

Mining Guild TIE

Sentinel-Class Shuttle

Nu-Class Transport

This one could use the idea that no one seems to be bringing up "Bording Parties". A one use upgrade card that could be used on large ships after the touch causing a roll off each round until there is a victor for control of a ship. This would be an interesting counter to a Palp shuttle... or just be a dead boarding party.

Luxury Yacht 3000

Auzituck Anti-Slaver Gunship/AKA the Wookie gunship

This one was in both Clone Wars and Rebels.

last but not least the Phantom II

This one could come with a title card to dock it with the Ghost.

Did I miss any?

For the most part FF seems to source the movies first, then go to the toons, but with all this new stuff it seems like they'll never run out of ships to put out.

Let us know if FF hasn't gotten to your favourite ship yet.

Boarding parties have been brought up a plethora of times. It doesn't fit. The game, each turn is suppose to represent 1-2 seconds at most. You truly believe a person would be able to transfer mid battle with ships going the speeds they are? By the time they actually gain access to the hull, the fight would either be over or the ship destroyed. To my knowledge most of the old PC games you only board ships that are docked, or larger ones like the CR90.

Edited by Hujoe Bigs

Boarding parties have been brought up a plethora of times. It doesn't fit. The game, each turn is suppose to represent 1-2 seconds at most. You truly believe a person would be able to transfer mid battle with ships going the speeds they are? By the time they actually gain access to the hull, the fight would either be over or the ship destroyed. To my knowledge most of the old PC games you only board ships that are docked, or larger ones like the CR90.

If it has to be done at high speeds, I give you the Droch-Class Boarding Ship .

Which is for boarding capital ships. You hit even the Ghost (the largest Large Ship in the game) with that and you destroy it.

Edited by Blue Five

Boarding parties have been brought up a plethora of times. It doesn't fit. The game, each turn is suppose to represent 1-2 seconds at most. You truly believe a person would be able to transfer mid battle with ships going the speeds they are? By the time they actually gain access to the hull, the fight would either be over or the ship destroyed. To my knowledge most of the old PC games you only board ships that are docked, or larger ones like the CR90.

Yeah, well, tractor beams are supposed to catch ships and drag them in, not flip them around like a cat toy. So much for "accuracy."

I liked these two from marvel's "Kanan: the last padawan", especially the Kashmiri.

The Kashmiri and The Escape , aka Farbrookes Hope.

Here's the two of them together battling a Gozanti .

Aurore-class freighter - used by the mining guild along with the ties, and used in the clone wars.

C Roc Gozanti - On SW Rebels, "Vizago's Horn".

GX1-Short Hauler - On SW Rebels and Clone Wars.

Hammerhead ship on SW Rebels.

Yeah, well, tractor beams are supposed to catch ships and drag them in, not flip them around like a cat toy. So much for "accuracy."

Much more thematic, and fits a star wars DOGFIGHT game much more so then boarding mid combat amongst small ships.

So got to second the love for the sentinel. My pod of space whales needs an alpha. Less so on the Nu... perhaps a Patrol Transport (which has after all had a few appearances in Rebels).

... Of course the sentinel is so big it might be hard to fit on a L base... And the Patrol Transport is more of a dropship/atmospheric gunship than a vessel suited to a space dogfight.

Boarding parties have been brought up a plethora of times. It doesn't fit. The game, each turn is suppose to represent 1-2 seconds at most. You truly believe a person would be able to transfer mid battle with ships going the speeds they are? By the time they actually gain access to the hull, the fight would either be over or the ship destroyed. To my knowledge most of the old PC games you only board ships that are docked, or larger ones like the CR90.

Yeah, well, tractor beams are supposed to catch ships and drag them in, not flip them around like a cat toy. So much for "accuracy."

A tractor beam as small as the one mounted on the starfighters would never be able to actually stop another fighter- There's simply too much inertia to overcome. Instead, you're merely catching an opposing fighter at a bad angle, enough to slightly alter their trajectory toward a more desirable point.

And just when everyone was saying FFG was running out of ships, we get a list to fill a years worth of waves. My wallet is now scared.