The reference guide says that if your result and the difficulty are both 0, then you succeed. Auto failures set your result to 0. So if the difficulty is 0, does an auto failure actually make you fail?
I could see the argument being that auto failure overrides the normal results of step 6 of skill test timing, but I couldn't find anywhere where that was explicitly stated. It's also more thematic to never allow the player to be certain of success.
On the other hand, treating an auto failure as a simple "set to 0" is more elegant in some ways and makes it easier to figure out what happens if there is ever a situation with an auto success and an auto failure applying to the same check.