ffg, you know what would be neat?

By Cat that Walked by Himself, in Rogue Trader

something with lot of random charts and plot generators and all that stuff. like old traveller 101 splatbooks. something that would be well suited for sandbox approach that RT obviously favors. over and out ;)

I dunno, I've seen those books and they had good intentions and all, but... yeah. The first half of the book was useful info on the planets and then the other half was charts. A chart for each world showing how far away the others were in distance, travel time etc.
'cept the charts were inconsistent, so making a journey backwards could be a lot faster then doing it properly.

On the other hand, a wildly inconsistent chart fits right into 40k. Still, the book would need a big 'Optional' disclaimer or theres nothing left for the GM to do or the players to discover properly.

I agree with Cat; those were interesting and useful books. I rarely referred to them in the "heat of the game", so to speak, but read them to gain inspiration to flesh out a scenario. A few times I used something like the 101 Rendevous or whatever fit the spontaneous group need.

There was not much to them, but they were a good way to feed my creativity. In fact, they might work right now....just have to darken it up a bit and toss in some mutants, heretics and xenos!!

Godwinne