What I dislike is when someone doesn't like the current meta 100/6, they think they need to walk away from the game.
That does seem to be the common thought around here. I'd say that these boards are decidedly biased to the 100/6/dm game, but that's because I'd guess a majority of us regulars are tournament players. Which kind of makes sense, most truly casual players aren't going to bother posting on a message board.
Casual players may buy as much, in fact I'd say the majority of ships sold are sold to casual players. But I don't think it's a huge majority any longer. Given how many people play in tournaments now I think the idea that only 10-15% or even 25% of X-Wing players are also tournament players isn't true.
But I think people do need to look at the game more holistically and realize there's more to it then just tournaments and if you don't like how the current meta works, there's still plenty of ways to push your ships around the table that doesn't involve the current meta.
The HotAC for example being an amazingly fun way to play the game with a group of people.
Do you know what her pilot ability is?
Do you know what her dial looks like?
2 reds which are both turns, and 3 greens, a 1 and 2 straight and a 2 bank. This is not exactly a killer dial for her ability to work with. Plus as was pointed out the lack of the Ghost on top tables anywhere proves Hera is far from being ahead of the power curb.
I disagree. The game is about more than the combat phase.
You're quite correct... Anyone who considers rolling defense dice even a big part of the game simply doesn't get it.