Dash Render & Barrel Roll

By Deadfool, in X-Wing Rules Questions

Does Dash's pilot ability allow him to ignore the rule saying that you can't barrel roll onto an obstacle?

Yes.

He has the option of ignoring every obstacle on the map entirely whilst he is moving and taking actions.

He stops ignoring them in the combat phase, so better make sure you don't END on an asteroid...

Yes.

He has the option of ignoring every obstacle on the map entirely whilst he is moving and taking actions.

He stops ignoring them in the combat phase, so better make sure you don't END on an asteroid...

Cheers

If you fear your Barrel Roll or Boost would make you end up on an asteroid, but you want to still "try" it. You have the right to say you ignore Dash ability for this action. Dash is a may, you may ignore obstacle but you have not the obligation to ignore them. If you ignore your Dash ability, try the Barrel Roll and land on the Asteroid, without finding any spot, you can then backtrack and not loose your attack.

Yes.

He has the option of ignoring every obstacle on the map entirely whilst he is moving and taking actions.

He stops ignoring them in the combat phase , so better make sure you don't END on an asteroid...

This is also important if he's handed an action during combat somehow, say by Airen Cracken. He will not be able to ignore obstacles then.

Yes.

He has the option of ignoring every obstacle on the map entirely whilst he is moving and taking actions.

He stops ignoring them in the combat phase , so better make sure you don't END on an asteroid...

This is also important if he's handed an action during combat somehow, say by Airen Cracken. He will not be able to ignore obstacles then.

Also that if you're shooting in the activation phase, for whatever reason, you can ignore the obstruction from obstacles, but choose ot apply it if someone's shooting you.

Arguably you ignore Seismic Torpedoes as well, but that one's unclear enough to need FAQing and hasn't been yet.

If you fear your Barrel Roll or Boost would make you end up on an asteroid, but you want to still "try" it. You have the right to say you ignore Dash ability for this action. Dash is a may, you may ignore obstacle but you have not the obligation to ignore them. If you ignore your Dash ability, try the Barrel Roll and land on the Asteroid, without finding any spot, you can then backtrack and not loose your attack.

Important thing here is you must declare you're choosing to not use his ability before you try the roll. You can't declare barrel roll, see that it puts you on a rock then say you don't want to use it.

Yeah, that's what I meant :)

But not everyone know this clever trick !

And true, nice one to not forget about free action in combat !!!!

Hate Dash. Maybe it seems to simple but he's really so confusing.

It seems you can choose to use, or not use, Dash from instance to instance. Now I'm fine with allowing it to stay "off" but where it really irks me is where is seems like it can be on-off-on again all during the same activation phase. How? Say it's on as he moves over an obstacle after revealing his maneuver; then say it is off while performing a boost (with EU) or roll to test a position only to have it fail and then turn it on again to perform the same action that just failed because it was already off.

Oh, and because I see something confusing above if Dash happens to land on an obstacle during the activation step and is still on it during the combat phase he would be able to perform actions although his ability to ignore obstacles would not apply if the intended action would suffer interference from the obstacle.

then say it is off while performing a boost (with EU) or roll to test a position only to have it fail and then turn it on again to perform the same action that just failed because it was already off.

Personally I'd call foul on that.

You declare an action, if it fails you're free to choose another action - I'd not be happy letting you have the same action but with an ability activated that you previously elected not to use.

Dunno how the rules interpret it (probably not in my favour), but yeah, I'd probably kick off about it at least a little bit.

I do hate Dash though. I hate all large based ships with barrel roll.

then say it is off while performing a boost (with EU) or roll to test a position only to have it fail and then turn it on again to perform the same action that just failed because it was already off.

Personally I'd call foul on that.

You declare an action, if it fails you're free to choose another action - I'd not be happy letting you have the same action but with an ability activated that you previously elected not to use.

Dunno how the rules interpret it (probably not in my favour), but yeah, I'd probably kick off about it at least a little bit.

I do hate Dash though. I hate all large based ships with barrel roll.

I think you're quite safe on this, Stu35. The FAQ already covers this shenanigan.

Dash Rendar

When declaring a barrel roll or boost, Dash Rendar must choose whether or not to use his ability before measuring if he would overlap an obstacle.
If Dash Rendar receives the Stunned Pilot Damage card and executes a maneuver that causes him to overlap an obstacle token, he does not suffer damage.

So, if you decide to "test" the position by declaring his ability off, and it fails, you can't declare it on again to do the same thing, otherwise I would call that pre-measuring.

...

I think you're quite safe on this, Stu35. The FAQ already covers this shenanigan.

Dash Rendar

When declaring a barrel roll or boost, Dash Rendar must choose whether or not to use his ability before measuring if he would overlap an obstacle.
If Dash Rendar receives the Stunned Pilot Damage card and executes a maneuver that causes him to overlap an obstacle token, he does not suffer damage.

So, if you decide to "test" the position by declaring his ability off, and it fails, you can't declare it on again to do the same thing, otherwise I would call that pre-measuring.

But does it? When you find you can't perform an action you back up like you never attempted it in the first place. At that time you just go head doing it another way. Maybe you call it pre-measuring but it looks perfectly legal to me.

That still wouldn't address the issue I have where the ability is activated and then ignored all during the same activation. It would be even crazier if you use the ability during movement and land on a rock and the can "turn it off" to see where a boost/roll could take you before using it again to do the action. I want it to either be on or off during the round without switching.

...

I think you're quite safe on this, Stu35. The FAQ already covers this shenanigan.

Dash Rendar

When declaring a barrel roll or boost, Dash Rendar must choose whether or not to use his ability before measuring if he would overlap an obstacle.
If Dash Rendar receives the Stunned Pilot Damage card and executes a maneuver that causes him to overlap an obstacle token, he does not suffer damage.

So, if you decide to "test" the position by declaring his ability off, and it fails, you can't declare it on again to do the same thing, otherwise I would call that pre-measuring.

But does it? When you find you can't perform an action you back up like you never attempted it in the first place. At that time you just go head doing it another way. Maybe you call it pre-measuring but it looks perfectly legal to me.

That still wouldn't address the issue I have where the ability is activated and then ignored all during the same activation. It would be even crazier if you use the ability during movement and land on a rock and the can "turn it off" to see where a boost/roll could take you before using it again to do the action. I want it to either be on or off during the round without switching.

No, it doesn't address the "on and off" aspect during the same activation, but it does require you to declare whether or not you use it during a boost or barrel roll. What it should specify is that if you declare you are not using it before the action, and there should be no option of trying again with the ability.

With any other ship, if you declare a barrel roll to the right, you must complete it if it's legal even if the final position isn't the most favourble. I think Dash should have the same sort of restriction. Declare his ability is on or off before moving, and then again before commencing an action. There shouldn't be any second chance take-backs.

But does it? When you find you can't perform an action you back up like you never attempted it in the first place. At that time you just go head doing it another way. Maybe you call it pre-measuring but it looks perfectly legal to me.

I don't know that you can fail a boost then try that boost again. When you fail a boost your options are choose a different direction or choose a different action. Same applies for barrel roll. Otherwise I could just try to boost forward into a rock with a ship forever and stall the game out. Just because turning dash back on would allow it to clear doesn't mean I'm allowed to do it.

But does it? When you find you can't perform an action you back up like you never attempted it in the first place. At that time you just go head doing it another way. Maybe you call it pre-measuring but it looks perfectly legal to me.

I don't know that you can fail a boost then try that boost again. When you fail a boost your options are choose a different direction or choose a different action. Same applies for barrel roll. Otherwise I could just try to boost forward into a rock with a ship forever and stall the game out. Just because turning dash back on would allow it to clear doesn't mean I'm allowed to do it.

As far as im concerned when you fail a boost you can either select different action or try another boost in legal direction. If for any reasons conditions on the battlefield changed - you may try to do the same boost again.

And Dash is not the only case here - you could have ship with boost, ptl and seismic torpedos on board : try boost- no fit, action a torpedo to kill that asterod, boost again now with legal direction.

Is it cheesy with Dash? Sure. Is it legal? Sure.

Yes.

He has the option of ignoring every obstacle on the map entirely whilst he is moving and taking actions.

He stops ignoring them in the combat phase , so better make sure you don't END on an asteroid...

This is also important if he's handed an action during combat somehow, say by Airen Cracken. He will not be able to ignore obstacles then.

Incorrect.

You may ignore obstacles during the Activation phase and when performing actions.

If you fear your Barrel Roll or Boost would make you end up on an asteroid, but you want to still "try" it. You have the right to say you ignore Dash ability for this action. Dash is a may, you may ignore obstacle but you have not the obligation to ignore them. If you ignore your Dash ability, try the Barrel Roll and land on the Asteroid, without finding any spot, you can then backtrack and not loose your attack.

In a tournament setting, if someone does that and just says nope, and changes it back WITHOUT specifically stating they were ignoring the "may" part of the card. Would you (or anyone else I also mean) hold them to that and say no, you didn't declare that you are not ignoring the ability, you stay right there.

Yes.

He has the option of ignoring every obstacle on the map entirely whilst he is moving and taking actions.

He stops ignoring them in the combat phase , so better make sure you don't END on an asteroid...

This is also important if he's handed an action during combat somehow, say by Airen Cracken. He will not be able to ignore obstacles then.

Incorrect.

You may ignore obstacles during the Activation phase and when performing actions.

Also because *being* on an asteroid doesn't block you taking actions generally. Stopping on an asteroid makes you skip your perform action step for that activation phase. No more, no less.

If you fear your Barrel Roll or Boost would make you end up on an asteroid, but you want to still "try" it. You have the right to say you ignore Dash ability for this action. Dash is a may, you may ignore obstacle but you have not the obligation to ignore them. If you ignore your Dash ability, try the Barrel Roll and land on the Asteroid, without finding any spot, you can then backtrack and not loose your attack.

In a tournament setting, if someone does that and just says nope, and changes it back WITHOUT specifically stating they were ignoring the "may" part of the card. Would you (or anyone else I also mean) hold them to that and say no, you didn't declare that you are not ignoring the ability, you stay right there.

In a tournement setting. Yes, if they forgot to say they were not using Dash ability, I would hold them to the move. By default no one say they decide to use Dash, it is on by default.