This one has baffled me for a while. Why hate regen?
Most of the very best pilots+ships are the ones who can turn actions/maneuvers into hitpoints, the simplest method of course being: Taking an evade action.
Why is it that regenerating 1 hitpoint a turn is disliked more than generating 1 extra hitpoint per turn?
I can see a few counter points, for example: "You only get to use an evade if you get shot! Regen happens either way."
Reply: Regen ships are the kind of expensive that leaves very little else to be shot at on the table. The only scenario where regen is actually building hitpoints back is when youre not shooting the regenerating ship, at which point you've been outflown or outshot.
Or: "Regen usually isnt an action, R2 regens on maneuvers and Poe can use focus for free." Some of the toughest ships in the game generate their tokens for "free" too, for example Soontir's extra tokens that Like R2-D2 lock him into green maneuvers, or commonwealth defenders with their evade tokens.
Can anyone give me a good argument why regen is bad for the game? Im so far inclined to think it is not.