I've finally acquired an Interdictor and have been trying to find a way to utilize it. My local meta tends to skew either rebel bombers or Imperials with only a couple of aces.
Commander: Admiral Motti (24 pts)
Flagship: (31 pts)
- Gozanti-class Cruisers(23 pts)
- Bomber Command Center (8 pts)
- Raider II-class Corvette(48 pts)
- Agent Kallus (3 pts)
- Victory I-class Star Destroyer(73 pts)
- Flight Controllers (6 pts)
- Expanded Hangar Bay (5 pts)
- Spinal Armament (9 pts)
- Interdictor Suppression Refit(90 pts)
- Interdictor (3 pts)
- Targeting Scrambler (5 pts)
- G-8 Experimental Projector (8 pts)
- 1x Major Rhymer Tie Bomber Squadron (16 pts)
- 1x Tie Advanced Squadron (12 pts)
- 6x Tie Bomber Squadron (54 pts)
- 1x Jump master 5000(12 pts)
This one seems to follow a lot of builds I've seen around here on the forums, which helps add to the victories survivability and utilizes several bomber squadrons to increase damage. I've found bombers with FC tend to be able to whittle down squads pretty quickly as well. Would I need to play this fairly aggressively or could I sit back and absorb a rebel bomber strike and the try to close?
Commander: Admiral Motti (24 pts)
Flagship: (31 pts)
- Gozanti-class Cruisers(23 pts)
- Bomber Command Center (8 pts)
- Imperial I-class Star Destroyer(110 pts)
- Flight Controllers (6 pts)
- Expanded Hangar Bay (5 pts)
- Boosted Comms (4 pts)
- Interdictor Suppression Refit(90 pts)
- Interdictor (3 pts)
- Targeting Scrambler (5 pts)
- G-8 Experimental Projector (8 pts)
- 1x Major Rhymer Tie Bomber Squadron (16 pts)
- 2x Tie Advanced Squadron (24 pts)
- 6x Tie Bomber Squadron (54 pts)
- 1x Punishing One - Dengar (20 pts)
This list adds survivability with the ISDI but loses an activation. The bomber strike group is a bit stronger here I think with Dengar helping to eliminate squads and an extra advanced for keeping Rhymer alive early.
Any thoughts are welcomed!