Ok so, I was just listening to the most recent O66 podcast, and there was a discussion about Mass Combat, and various skills/talents and how they might effect the mass combat dice roll. And they mentioned, that apparently one of the devs flat out said, that Battle Meditation would NOT effect this role.....
.......
.......so what's the point of the Planetary scale upgrade?
I mean, the origin of this freaking power is the idea of some powerful force user, orchestrating a MASSIVE battle by using the force to nudge things left and right. I think it was established that the Emperor was doing this during the climax of Return of the Jedi, and he was doing it on a Planetary scale.
So....if I can't use it to influence a Mass Combat role, what purpose would it serve at all?
The only scenario, given that restriction, is if the party happens to be in simultaneous battles, scattered across a planet. And given the behavior of your typical gaming group, namely "OMG DONT SPLIT UP OR WE DIEEEEE ROFLBBQ!", coupled with the requirement that everyone be in combat at the same time, I just don't see this coming up often enough to warrant buying it.
I just, this seems like a huge disparity between the thematic origins of a power, that has become a signature concept of the Star Wars universe, and game mechanics that cripple the thematic element right out of the gate.
And considering that apparently just having ranks in leadership, and the various talents that are associated with leadership, can directly effect a Mass Combat role, a force ability that, by design, is meant to help coordinate multiple people/groups in a combat situation to work better together, I just, don't really see the distinction that lets one be ok, and the other denied.
Thoughts?