Canon?

By kelpie, in Star Wars: Edge of the Empire RPG

I'm pretty sure materials on FFG game lines are not truly "canon" but rather a (probably carefully cleansed) version of legends

that was until i was searching information about Roon on wookieepedia: http://starwars.wikia.com/wiki/Roon/Canon

and i found this:

The planet was confirmed to be canon when it appeared on a galactic map in the Star Wars: The Force Awakens Beginner Game released by Fantasy Flight Games in 2016 for their roleplaying game system.

so i'm guessing... FFG game lines are canon now? or LFL/Disney confirmed some part of them (ie the TFABG's map) as canon?

or just wookieepedia is wrong?

I'd say "Soft Canon", as in, you can consider it a canonical source, but if they want to make a movie that says otherwise they will.

Honestly, Episode 7 contains so much nonsense that goes completely against all established lore, like stopping blaster bolts mid air for 5 minutes, superlasers that traverse half the galaxy in seconds without even going into hyperspace, or making a jump into a planet's atmosphere, that I've just sort of come to consider canon to be irrelevant. Canon with these megafranchises simply isn't about keeping a consistent and believable universe, it's about desperately trying to explain the nonsense they put in the popcorn movies. Even with the original movies the people that wrote the extended universe had to really reach to make it all fit, like putting Bespin and Hoth in the same star system just so it's believable that Han Solo got there without a hyperdrive. In actuality, when they made that movie they probably just weren't concerned with keeping to a specific set of rules for interstellar travel, so considering the movie a primary source for how the universe works causes weirdness.

The rules that FFG lays out for Star Wars Roleplaying are actually consistent, and I consider them a much more reliable source of how the Star Wars universe works than the movies where they just do whatever looks cool. So to me there is the Canon Universe, there is the Extended Universe, and then there is the Rules Compliant Universe, and the last one is my primary source for how to run a game.

Edited by Aetrion

You realize that Wookieepedia is fan-edited, right? I'm sure their sysadmins and sysops work hard, but I try to take everything on there with a good-sized grain of salt. FFG has released a lot of EU and out-of-thin-air ships, species, gear, etc., and that doesn't make any of it "canon."

EDIT: Spelling error was bothering me

Edited by SFC Snuffy

Oh yea, that upside down Nebulon B "Temple Class" that FFG declared to be a ship in the adventure in the AoR core book should absolutely be disregarded as canon. That's just an illustrator being lazy.

Did someone say Cannon?

No? Never mind. I'll get my coat. . . .

Wookieepedia needed a good cleaning before the Disney sale.

I'd say "Soft Canon", as in, you can consider it a canonical source, but if they want to make a movie that says otherwise they will.

Honestly, Episode 7 contains so much nonsense that goes completely against all established lore, like stopping blaster bolts mid air for 5 minutes, superlasers that traverse half the galaxy in seconds without even going into hyperspace, or making a jump into a planet's atmosphere, that I've just sort of come to consider canon to be irrelevant. Canon with these megafranchises simply isn't about keeping a consistent and believable universe, it's about desperately trying to explain the nonsense they put in the popcorn movies. Even with the original movies the people that wrote the extended universe had to really reach to make it all fit, like putting Bespin and Hoth in the same star system just so it's believable that Han Solo got there without a hyperdrive. In actuality, when they made that movie they probably just weren't concerned with keeping to a specific set of rules for interstellar travel, so considering the movie a primary source for how the universe works causes weirdness.


Bespin and Hoth aren't in the same star system. They just happen to be close enough that you don't need to use a hyperdrive to travel between them.

There's a difference between canon - which is now just the films and TV shows and a handful of books and comics - storytelling choices, and scientific accuracy. Star Wars focuses on storytelling choices that move the plot along or provide some visual "wow" factor. I didn't see anything in Episode 7 that defied the canon of previous movies or TV shows. Simply because something hasn't been shown doesn't mean it contradicts what's already been shown.

In the Empire Strikes Back , Luke trains with Yoda for how long before running off to Cloud City? Two days? Three days, tops? Isn't it canon that becoming a Jedi is a long and arduous journey that begins in childhood? Or are we supposed to say that the filmmakers took some storytelling shortcuts to get us to the action? Most films are terrible with accurately measuring the time it takes to accomplish tasks or to travel anywhere.

Trying to figure out distances between planets and how fast ships go is fine and dandy for Star Trek . Prior to Abrams, it was a soft science-fiction show which pretended that science was important to society and story. Using that mental jujitsu with Star Wars is as maddening as reading the Necronomicon. Or any major political party policy platform.

But I digress...

Judging the canon-ness of the Star Wars RPG is rough and I wouldn't want to be in the line developers' shoes right now. With SW being treated like a Marvel movie franchise, the influx of new data is going to be massive and it's going to contradict books that were published prior to the Disney deal. (I really, really disliked that the story line of Force Unleashed was included in Age of Rebellion , for example, and now it seems my dislike was justified).

The origin story of the A-Wing and B-Wing fighters - unless you want to play "Strike Force Shantipole" - is going to be irrelevant in 99% of games. If there's a silver lining, I hope the new Disney canon discourages ridiculous, unusable backstory in the name of filling word count. I only need stats and descriptions for ships, not a primer on how General Dodonna saw a need for a high speed fighter and blah, blah, blah. West End Games filled the role of both game and lore keeper for years but we're not living in the late 1980s anymore. SW is popular again and I can get vehicle origin stories from one of a dozen DK or Del Rey coffee table books.