What do you all think of this build, looking for some input:
Faction: Galactic Empire
Points: 457/500
Commander: Moff Jerjerrod
Gozanti-class Cruisers (23 points)
- Vector ( 2 points)
- Repair Crews ( 4 points)
= 29 total ship cost
Interdictor-class Suppression Refit (90 points)
- Interdictor ( 3 points)
- Engine Techs ( 8 points)
- Phylon Q7 Tractor Beams ( 6 points)
- Overload Pulse ( 8 points)
- G-8 Experiemental Projector ( 8 points)
= 123 total ship cost
[ flagship ] Imperial II-Class Star Destroyer (120 points)
- Moff Jerjerrod ( 23 points)
- Relentless ( 3 points)
- Captain Needa ( 2 points)
- Electronic Countermeasures ( 7 points)
- Spinal Armament ( 9 points)
- SW 7 Ion Batteries ( 5 points)
= 169 total ship cost
Raider-I Class Corvette (44 points)
- Impetuous ( 4 points)
- Agent Kallus ( 3 points)
- Ordnance Experts ( 4 points)
- Phylon Q7 Tractor Beams ( 6 points)
= 61 total ship cost
1 Bossk ( 23 points)
1 Major Rhymer ( 16 points)
2 Firespray-31s ( 36 points)
Leaving points to allocate to new squadrons, most likely TIE Defenders and Shuttles for the strategic effect. I'm looking to slow the opponent down to keep them in the heaviest firing lane and looking for squadrons that will keep the Rebel Aces at bay and bomb capital ships when needed.
Link to fleet: http://armadawarlords.hivelabs.solutions/view_list.php?token=41065
Thoughts? Too many pts allocated to upgrades?
Thanks everyone.
Edited by EmperorJay03