Too much Corruption/Insanity in the Radical's Handbook?

By hellebore2, in Dark Heresy

Agmar_Strick said:

40k (imo) has a definite theme that the weak and foolish suffer through their hubris, and these mechanics suits this perfectly. An ill-prepared or low willpower sorcerer is naught but daemon-bait, and that in my opinion, is pure 40k. Anyone hare-brained enough to build warp-based technology *into their body* or pick up a daemon weapon, even with the best of intentions, is going to get whats coming to them, probably sooner rather than later.

Its not like you weren't warned, eh? ;)

I got the impression Hellebores problem was more in the lines of not being able to introduce any radical elements at all because his players min-max enough to know its not worth the price... Might be wrong, though lengua.gif

Also concider the Radical that comits (or comes cloase to commiting) Tech Heresy by using Procribed Xenos, Experimental or Archotech, in Practice their a Radical or if they go to far even a Heritic, but are in little to no danger of contracting Croptusion or Insanity just from their Radicalism. What of the Radical that uses Abhuman or Muntant Shock Troops or Spys?

Drop Bear said:

Also concider the Radical that comits (or comes cloase to commiting) Tech Heresy by using Procribed Xenos, Experimental or Archotech, in Practice their a Radical or if they go to far even a Heritic, but are in little to no danger of contracting Croptusion or Insanity just from their Radicalism. What of the Radical that uses Abhuman or Muntant Shock Troops or Spys?

They're covered, mostly in the careers that were cut and put up for free download. There's also a career for playing the mutant that would be employed by such a radical Inquisitor at least. The main focus of perceived problem seems to come from the additional career ranks included in RH. Most all of them with a scant few exceptions involve the warp and all forms of warpiness which is where the corruption comes from. There are more careers of this nature because acquiring the skills and talents to get those corruption points are usually covered by a standard career rank where as additional career ranks fr being a mutant lover or someone who fantasizes about xenos weaponry either doesn't require any additional talents or skills to engage in aside from possibly one Forbidden Lore or such. Most none warp corrupted Radicals can be dealt with through the sworn radical elite advance because they require less, rules wise, then the ones who seek out sorcery.

Edit: in the end, all forms of radicals are covered by the book, just not necessarily with more rulsy kinds of things. The in depth look at various radical factions as well as internal Inquisitorial politics covers all the areas where you don't need new rules, talents or skills to get into trouble, just a willingness to think a different way. That part of the book is far more useful, in my opinion, the the few chunks of rules that come latter to help cover the warp dabblers and those of sorcerous intents and the career ranks needed to become such a person.