Currently it’s quite clear that Force Protection is a little underpowered, perhaps poorly worded and lacking some punch, especially when compared to using Enhance. As a suggestion, what if it were reworded:
Current:
Perform a Force Protection maneuver, suffer 1 strain and commit FR up to ranks of Force Protection. Increase Soak by the number of committed FR until the beginning of the next turn. Suffer 1 Strain every round while committed.
New:
1. Perform a Force Protection action, suffer 2 strain and commit FR. For each committed FR, increase Soak by the number of ranks of Force Protection until the beginning of the next turn. Suffer 2 Strain every round while committed.
(Allows for a large bonus that scales with Force rating. This does come close to Protect/Unleash's efficacy).
2. Perform a Force Protection maneuver, suffer 1 strain and commit FR. Increase Soak by the number of ranks of Force Protection until the beginning of the next turn. Suffer 1 Strain every round while committed. May not commit more than 1 FR. (Allows for a smaller bonus that does not scale, can still be combined with Enhance/Sense).
3: Perform a Force Protection action and commit one or more FR. For each FR committed, upgrade the difficulty of all combat checks against the target once. Committed FR may not exceed ranks in Force Protection. Last until the beginning of the next turn. Suffer 2/3 Strain every round while committed.
(If you look at the Protector it's all about healing wounds and reducing the POTENTIAL for damage (Centre of Being, Force Protection, Bodyguard), by upgrading difficulties, increases required advantages to critical hit and soaking up damage. Perhaps Force Protection should function more like the defensive side of Sense?)
Discuss…
Edited by masterstrider