It's one of those things that has a variable value. Against some lists, it will have little impact. Against other lists, it'll be game deciding as you Blind the best enemy ship twice. That's not good design. In fact, it's terrible design, and continues the trend of match-up influencing a game more than player skill.
Take Bossk, for example. Against a Kylo Chiraneua, Bossk will get Blinded in the first two combats, at which point Chiraneau is now easily behind Bossk. That turns a 35-45 point Bossk into a ship that is unlikely to get to attack a single time during a game. What?
Better have a big bid so that in the mirror match your Chiraneau can Blind their Chiraneau twice before it even gets to shoot...
Wait, Bossk is not alone there and if in such situation (1 more ship, 180 degree arc) you are not able to keep RAC in the arc then, let me say this - you should lose. Even if one makes Bossk PS 0 then you still can throw 3 or 4 dice attacks on RAC if you are smart enough. And he really does not like that with no green dice or other mitigation other than escaping the arc.
Oh, lovely, a "git gud" counterargument.
Consider me convinced. Objection withdrawn. ![]()